DIS '17- Proceedings of the 2017 Conference on Designing Interactive Systems
Full Citation in the ACM Digital Library
SESSION: Opening Keynote
The Third Infoscape: Opportunities for Design
Salvatore Iaconesi
SESSION: Session 1: Design Case Studies & Methods (Theory)
Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre Performance
Sarah Wiseman
Janet van der Linden
Ad Spiers
Maria Oshodi
Conceptualising Resourcefulness as a Dispersed Practice
Lenneke Kuijer
Iohanna Nicenboim
Elisa Giaccardi
Aesthetic, Functional and Conceptual Provocation in Research Through Design
Dimitrios Raptis
Rikke Hagensby Jensen
Jesper Kjeldskov
Mikael B. Skov
Involving Autistics in User Experience Studies: A Critical Review
Doăa Çorlu
Şeyma Taşel
Semra Gülce Turan
Athanasios Gatos
Asim Evren Yantaç
SESSION: Session 2: Design for Health
Exploring Design Opportunities for a Context-Adaptive Medical Checklist Through Technology Probe Approach
Leah Kulp
Aleksandra Sarcevic
Richard Farneth
Omar Ahmed
Dung Mai
Ivan Marsic
Randall S. Burd
Design Features in Games for Health: Disciplinary and Interdisciplinary Expert Perspectives
Christina Kelley
Lauren Wilcox
Wendy Ng
Jade Schiffer
Jessica Hammer
Participatory Design to Address Stigma with Adolescents with Type 1 Diabetes
Gillian M. McCarthy
Edgar R. Rodriguez Ramírez
Brian J. Robinson
Designing Contestability: Interaction Design, Machine Learning, and Mental Health
Tad Hirsch
Kritzia Merced
Shrikanth Narayanan
Zac E. Imel
David C. Atkins
SESSION: Session 3: Gaze Interactions
Attention from Afar: Simulating the Gazes of Remote Participants in Hybrid Meetings
Bin Xu
Jason Ellis
Thomas Erickson
Gaze-Adaptive Above and On-Surface Interaction
Baris Serim
Khalil Klouche
Giulio Jacucci
Let's Talk About X: Combining Image Recognition and Eye Gaze to Support Conversation for People with ALS
Shaun K. Kane
Meredith Ringel Morris
"MyEyes": The Design and Evaluation of First Person View Video Streaming for Long-Distance Couples
Rui Pan
Samarth Singhal
Bernhard E. Riecke
Emily Cramer
Carman Neustaedter
SESSION: Session 4: Design Case Studies & Methods 2 (Technology)
Design Techniques for Exploring Automotive Interaction in the Drive towards Automation
Ingrid Pettersson
Wendy Ju
What Lies Above: Alternative User Experiences Produced Through Focussing Attention on GNSS Infrastructure
Christopher Wood
Stefan Poslad
Antonios Kaniadakis
Jennifer Gabrys
Designing Intelligent Assistant through User Participations
Sang-su Lee
Jaemyung Lee
Kun-pyo Lee
Guided Selfies using Models of Portrait Aesthetics
Qifan Li
Daniel Vogel
SESSION: Session 5: Spaces & Surfaces
Reef: Exploring the Design Opportunity of Comfort-Aware Eco-Coaching Thermostats
Chuan-Che (Jeff) Huang
Sheng-Yuan Liang
Bing-Hsun Wu
Mark W. Newman
Prototyping Ubiquitous Imaging Surfaces
Kyle Montague
Daniel Jackson
Tobias Brühwiler
Tom Bartindale
Gerard Wilkinson
Patrick Olivier
Otmar Hilliges
Thomas Ploetz
Evaluating Interface Characteristics for Shared Lighting Systems in the Office Environment
Thomas van de Werff
Karin Niemantsverdriet
Harm van Essen
Berry Eggen
Supporting Cultural Heritage Professionals Adopting and Shaping Interactive Technologies in Museums
Laura A. Maye
Dominique Bouchard
Gabriela Avram
Luigina Ciolfi
SESSION: Session 6: Pictorials 1
The Evolution of a Scale Model as an Impromptu Design Tool
Dorothé Smit
Martin Murer
Vincent van Rheden
Thomas Grah
Manfred Tscheligi
Cairn
: A Tangible Apparatus for Situated Data Collection, Visualization and Analysis
Pauline Gourlet
Thierry Dassé
[X]Changing Perspectives: An Interactive System for Participatory Sensemaking
Philémonne Jaasma
Evert Wolters
Joep Frens
Caroline Hummels
Ambra Trotto
Video Prototyping for Interaction Design Across Multiple Displays in the Commercial Flight Deck
Axel Roesler
Barbara Holder
Dan Ostrowski
Nate Landes
Stephen Minarsch
Daniya Ulgen
Erin Murphy
Haeree Park
SESSION: Session 7: Design-Tools
Design Guidelines for Web Readability
Aliaksei Miniukovich
Antonella De Angeli
Simone Sulpizio
Paola Venuti
Translating Texture: Design as Integration
Melanie Feinberg
Daniel Carter
Julia Bullard
Ayse Gursoy
The Moving Context Kit: Designing for Context Shifts in Multi-Device Experiences
Katie O'Leary
Tao Dong
Julia Katherine Haines
Michael Gilbert
Elizabeth F. Churchill
Jeffrey Nichols
Thoughts and Tools for Crafting Colors: Implications from Designers' Behavior
EunJin Kim
Hyeon-Jeong Suk
SESSION: Session 8: Health Studies
StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management
Bin Yu
Mathias Funk
Jun Hu
Loe Feijs
Turned On / Turned Off: Speculating on the Microchip-based Contraceptive Implant
Sarah Homewood
Clint Heyer
Mindfulness and Technology: Traces of A Middle Way
Yoko Akama
Ann Light
Simon Bowen
Examining Localization Approaches for Community Health
Aditya Vashistha
Neha Kumar
Anil Mishra
Richard Anderson
SESSION: Session 9: Wearables & Materials
In Harmony: Making a Wearable Musical Instrument as a Case Study of using Boundary Objects in an Interdisciplinary Collaborative Design Process
Clint Zeagler
Maribeth Gandy
Scott Gilliland
Delton Moore
Rocco Centrella
Brandon Montgomery
Interioractive: Smart Materials in the Hands of Designers and Architects for Designing Interactive Interiors
Sara Nabil
David S. Kirk
Thomas Plötz
Julie Trueman
David Chatting
Dmitry Dereshev
Patrick Olivier
Exploring Interactions and Perceptions of Kinetic Wearables
Hsin-Liu (Cindy) Kao
Deborah Ajilo
Oksana Anilionyte
Artem Dementyev
Inrak Choi
Sean Follmer
Chris Schmandt
AnimSkin: Fabricating Epidermis with Interactive, Functional and Aesthetic Color Animation
Yanan Wang
Shijian Luo
Yujia Lu
Hebo Gong
Yexing Zhou
Shuai Liu
Preben Hansen
SESSION: Session 10: Games
Left Them 4 Dead: Perception of Humans versus Non-Player Character Teammates in Cooperative Gameplay
Rina R. Wehbe
Edward Lank
Lennart E. Nacke
Touchomatic: Interpersonal Touch Gaming In The Wild
Joe Marshall
Paul Tennent
Audience Participation Games: Blurring the Line Between Player and Spectator
Joseph Seering
Saiph Savage
Michael Eagle
Joshua Churchin
Rachel Moeller
Jeffrey P. Bigham
Jessica Hammer
AutoJam: Exploring Interactive Music Experiences in Stop-and-Go Traffic
Sven Krome
Joshua Batty
Stefan Greuter
Jussi Holopainen
SESSION: Session 11: Affect & Emotion
Image-based Emotion Feedback: How Does the Crowd Feel? And Why?
David A. Robb
Stefano Padilla
Thomas S. Methven
Britta Kalkreuter
Mike J. Chantler
Designing for Self-Tracking of Emotion and Experience with Tangible Modality
Kwangyoung Lee
Hwajung Hong
Designing Authentic Emotions for Non-Human Characters: A Study Evaluating Virtual Affective Behavior
Oliver Korn
Lukas Stamm
Gerd Moeckl
What Can Self-Reports and Acoustic Data Analyses on Emotions Tell Us?
Samaneh Soleimani
Effie Lai-Chong Law
SESSION: Session 12: IoT
Morse Things: A Design Inquiry into the Gap Between Things and Us
Ron Wakkary
Doenja Oogjes
Sabrina Hauser
Henry Lin
Cheng Cao
Leo Ma
Tijs Duel
Towards Commoditised Near Infrared Spectroscopy
Simon Klakegg
Jorge Goncalves
Niels van Berkel
Chu Luo
Simo Hosio
Vassilis Kostakos
"Proof in the Pudding": Designing IoT Plants to Promote Wellbeing
Sarah Martindale
Ben Bedwell
Robert Phillips
Micaella Pedros
Fruit Are Heavy: A Prototype Public IoT System to Support Urban Foraging
Carl DiSalvo
Tom Jenkins
SESSION: Session 13: Futures
The Rise of Bots: A Survey of Conversational Interfaces, Patterns, and Paradigms
Lorenz Cuno Klopfenstein
Saverio Delpriori
Silvia Malatini
Alessandro Bogliolo
Real-Fictional Entanglements: Using Science Fiction and Design Fiction to Interrogate Sensing Technologies
Richmond Y. Wong
Ellen Van Wyk
James Pierce
Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of Work
Verena Fuchsberger
Thomas Meneweger
Daniela Wurhofer
Manfred Tscheligi
Tiles: A Card-based Ideation Toolkit for the Internet of Things
Simone Mora
Francesco Gianni
Monica Divitini
SESSION: Session 14: Communication
De-emphasizing Content to Study the Relationship between Meaning, Messages, and Content in IM Systems
Bin Xu
Yang Qin
Dan Cosley
Soil, Rock, and Snow: On Designing for Information Sharing in Outdoor Sports
Paweł W. Wozniak
Anton Fedosov
Eleonora Mencarini
Kristina Knaving
Applying Real-Time Text on Instant Messaging for a Rapid and Enriched Conversation Experience
Chang Min Kim
Hyeon-Beom Yi
Ji-Won Nam
Geehyuk Lee
TransPoint: Real-Time Remote Lecturing via Adaptive Transparency
Jiwon Nam
Tek-Jin Nam
SESSION: Session 15: Quantified Self
FutureSelf: What Happens When We Forecast Self-Trackers? Future Health Statuses?
Saeyoung Rho
Injung Lee
Hankyung Kim
Jonghyuk Jung
Hyungi Kim
Bong Gwan Jun
Youn-kyung Lim
Designing Documentary Informatics
Chris Elsden
Abigail C. Durrant
David Chatting
David S. Kirk
Digital Systems and the Experience of Legacy
Rebecca Gulotta
Aisling Kelliher
Jodi Forlizzi
The Autobiographical Design and Long Term Usage of an Always-On Video Recording System for the Home
Yasamin Heshmat
Carman Neustaedter
Brendan DeBrincat
SESSION: Session 16: Children
How Game Balancing Affects Play: Player Adaptation in an Exergame for Children with Cerebral Palsy
Susan Hwang
Adrian L. Jessup Schneider
Daniel Clarke
Alexander Macintosh
Lauren Switzer
Darcy Fehlings
T.C. Nicholas Graham
Engaging Children Using a Digital Living Media System
Foad Hamidi
Melanie Baljko
Calming Children When Drawing Blood Using Breath-based Biofeedback
Tobias Sonne
Timothy Merritt
Paul Marshall
Johanne J. Lomholt
Jörg Müller
Kaj Grønbæk
Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments
Anja Thieme
Cecily Morrison
Nicolas Villar
Martin Grayson
Siân Lindley
SESSION: Session 17: Robots
Voodle: Vocal Doodling to Sketch Affective Robot Motion
David Marino
Paul Bucci
Oliver S. Schneider
Karon E. MacLean
GUI Robots: Using Off-the-Shelf Robots as Tangible Input and Output Devices for Unmodified GUI Applications
Darren Guinness
Daniel Szafir
Shaun K. Kane
Robotic Table and Bench Enhance Mirror Type Social Telepresence
Hideyuki Nakanishi
Kazuaki Tanaka
Ryoji Kato
Xing Geng
Naomi Yamashita
CoilMove: An Actuated to-body Energy Transfer System
Paul Worgan
Mike Fraser
SESSION: Session 18: Visualisation
The Visual and Beyond: Characterizing Experiences with Auditory, Haptic and Visual Data Representations
Trevor Hogan
Uta Hinrichs
Eva Hornecker
Towards Personalized Visualization: Information Granularity, Situation, and Personality
Nels Oscar
Shannon Mejía
Ronald Metoyer
Karen Hooker
Recognition of Text and Shapes on a Large-Sized Head-Up Display
Renate Haeuslschmid
Susanne Forster
Katharina Vierheilig
Daniel Buschek
Andreas Butz
The Impact of a Narrative Design Strategy for Information Visualization on a Public Display
Sandy Claes
Andrew Vande Moere
SESSION: Session 19: Creativity
Understanding Creativity Methods in Design
Michael Mose Biskjaer
Peter Dalsgaard
Kim Halskov
Creative Evaluation
Georgios Marentakis
David Pirrò
Marian Weger
Logue: Unitizing Interactive Fictions for Co-creation
Ho Ryun Song
Soojin Jun
The Rough Mile: Testing a Framework of Immersive Practice
Jocelyn Spence
Adrian Hazzard
Sean McGrath
Chris Greenhalgh
Steve Benford
SESSION: Session 20: Pictorials 2
Designing Memory Probes to Inform Dialogue
Wenn-Chieh Tsai
Daniel Orth
Elise van den Hoven
Giving Form to a Hedonic Haptics Player
Laurens Boer
Anna Vallgårda
Ben Cahill
Wear.x: Developing Wearables that Embody Felt Experience
Janne Mascha Beuthel
Danielle Wilde
Ori-mandu: Korean Dumpling into Whatever Shape You Want
Bokyung Lee
Jiwoo Hong
Jaeheung Surh
Daniel Saakes
AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings
Patrizia D'Olivo
Marco C. Rozendaal
Elisa Giaccardi
SESSION: Session 21: Essays
Translational Resources: Reducing the Gap Between Academic Research and HCI Practice
Lucas Colusso
Cynthia L. Bennett
Gary Hsieh
Sean A. Munson
Reviewing the Big Questions Literature;: or, Should HCI Have Big Questions?
Jordan Beck
Erik Stolterman
Critical Design Research and Information Technology: Searching for Empowering Design
Netta Iivari
Kari Kuutti
Beyond Hybrids: Metaphors and Margins in Design
Laura Devendorf
Daniela K. Rosner
SESSION: Session 22: Human Relationships 1 (Design)
"Interview with Things": A First-thing Perspective to Understand the Scooter's Everyday Socio-material Network in Taiwan
Wen-Wei Chang
Elisa Giaccardi
Lin-Lin Chen
Rung-Huei Liang
"Against Marrying a Stranger": Marital Matchmaking Technologies in Saudi Arabia
Adel Al-Dawood
Norah Abokhodair
Houda El mimouni
Svetlana Yarosh
Navigating Media Use: Chinese Parents and Their Overseas Adolescent Children on WeChat
Rui Zhou
Zhonghe Wen
Muchao Tang
Betsy DiSalvo
Living Apart, Together: Cohousing as a Site for ICT Design
Tom Jenkins
SESSION: Session 23: Craft & Making 1 (Studies)
Do-It-Yourself Empowerment as Experienced by Novice Makers with Disabilities
Janis Lena Meissner
John Vines
Janice McLaughlin
Thomas Nappey
Jekaterina Maksimova
Peter Wright
Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing
Jeeeun Kim
Anhong Guo
Tom Yeh
Scott E. Hudson
Jennifer Mankoff
Hackerspace Tropes, Identities, and Community Values
Austin L. Toombs
AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays
Ken Nakagaki
Udayan Umapathi
Daniel Leithinger
Hiroshi Ishii
SESSION: Session 24: Gesture Interactions
f3.js: A Parametric Design Tool for Physical Computing Devices for Both Interaction Designers and End-users
Jun Kato
Masataka Goto
Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments
Shaishav Siddhpuria
Keiko Katsuragawa
James R. Wallace
Edward Lank
Hands as a Controller: User Preferences for Hand Specific On-Skin Gestures
Idil Bostan
Oăuz Turan Buruk
Mert Canat
Mustafa Ozan Tezcan
Celalettin Yurdakul
Tilbe Göksun
Oăuzhan Özcan
Large-Scale User Perception of Synthetic Stroke Gestures
Luis A. Leiva
SESSION: Session 25: Human Relationships 2 (Tech)
The Meaning of Place in Supporting Sociality
Ann Light
Kate Howland
Tom Hamilton
David A. Harley
Designing Connections for Hearing Rehabilitation: Exploring Future Client Journeys with Elderly Hearing Aid Users, Relatives and Healthcare Providers
Anne Marie Kanstrup
Sergi Rotger-Griful
Ariane Laplante-Lévesque
Annette Cleveland Nielsen
Creating Conditions for Patients' Values to Emerge in Clinical Conversations: Perspectives of Health Care Team Members
Andrew B.L. Berry
Catherine Lim
Andrea L. Hartzler
Tad Hirsch
Evette Ludman
Edward H. Wagner
James D. Ralston
Digital Decoupling and Disentangling: Towards Design for Romantic Break Up
Daniel Herron
Wendy Moncur
Elise van den Hoven
SESSION: Session 26: Craft & Making 2 (Outputs)
Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith Practice
Vasiliki Tsaknaki
Ylva Fernaeus
Emma Rapp
Jordi Solsona Belenguer
Community Inventor Days: Scaffolding Grassroots Innovation with Maker Events
Nick Taylor
Loraine Clarke
Katerina Gorkovenko
Machine Learning for Makers: Interactive Sensor Data Classification Based on Augmented Code Examples
David A. Mellis
Ben Zhang
Audrey Leung
Björn Hartmann
Enabling Hand-Crafted Visual Markers at Scale
William Preston
Steve Benford
Emily-Clare Thorn
Boriana Koleva
Stefan Rennick-Egglestone
Richard Mortier
Anthony Quinn
John Stell
Michael Worboys
SESSION: Session 27: VR
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition
Jack Shen-Kuen Chang
Georgina Yeboah
Alison Doucette
Paul Clifton
Michael Nitsche
Timothy Welsh
Ali Mazalek
Tangible VR: Diegetic Tangible Objects for Virtual Reality Narratives
Daniel Harley
Aneesh P. Tarun
Daniel Germinario
Ali Mazalek
The Challenges of Visual-Kinaesthetic Experience
Paul Tennent
Joe Marshall
Brendan Walker
Patrick Brundell
Steve Benford
Examining Low-Cost Virtual Reality for Learning in Low-Resource Environments
Aditya Vishwanath
Matthew Kam
Neha Kumar
SESSION: Session 28: Prototyping
PolySurface: A Design Approach for Rapid Prototyping of Shape-Changing Displays Using Semi-Solid Surfaces
Aluna Everitt
Jason Alexander
Critiquing Physical Prototypes for a Remote Audience
Terrance Mok
Lora Oehlberg
Being, Bringing and Bridging: Three Aspects of Sketching with Nature
Anna Ståhl
Jakob Tholander
Jarmo Laaksolahti
Elsa Kosmack-Vaara
Replicating an In-The-Wild Study One Year Later: Comparing Prototypes with Different Material Dimensions
Sandy Claes
Andrew Vande Moere
SESSION: Session 29: Collaboration
Collaboration with 360° Videochat: Challenges and Opportunities
Anthony Tang
Omid Fakourfar
Carman Neustaedter
Scott Bateman
Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative Games
Seungki Kim
Donghyeon Ko
Woohun Lee
Collaboration, Awareness, and Communication in Real-Life Escape Rooms
Rui Pan
Henry Lo
Carman Neustaedter
The Distaff: A Physical Interface to Facilitate Interdisciplinary Collaborative Performance
Anna Weisling
SESSION: Session 30: Pictorials 3
Time and Space in Broken Panorama
Vygandas "Vegas" Simbelis
Dark Clouds, Io!+, and [Crystal Ball Emoji]: Projecting Network Anxieties with Alternative Design Metaphors
James Pierce
Carl DiSalvo
Exploring Active Perception in Disseminating Design Research
Jeroen Peeters
Marlies Peeters
Ambra Trotto
Let's Get Physical: Promoting Data Physicalization in Workshop Formats
Samuel Huron
Pauline Gourlet
Uta Hinrichs
Trevor Hogan
Yvonne Jansen