DIS '17 Companion- Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems
Full Citation in the ACM Digital Library
SESSION: Provocations & Works in Progress
Understanding Autonomy, Animism and Presence as a Design Strategy for Behavior Change
Xueliang (Sean) Li
Marco C. Rozendaal
Kaspar Jansen
Catholijn Jonker
A Provocation for Rethinking and Democratising Emoji Design
Selina Sutton
Shaun Lawson
UX Practitioners' Engagement with Intermediate-Level Knowledge
Colin M. Gray
Yubo Kou
Designing Commenting Mechanisms for Dynamic Media: Synchronous Overlay and Adjacent Scrollable
Bingjie Yu
Leon Watts
Not on Demand: Internet of Things Enabled Energy Temporality
Joseph Lindley
Paul Coulton
Rachel Cooper
Best Way to Go?: Intriguing Citizens to Investigate What Is Behind Smart City Technologies
Franziska Maria Tachtler
GestAnalytics: Experiment and Analysis Tool for Gesture-Elicitation Studies
Oăuz Turan Buruk
Oăuzhan Özcan
Sustainable HCI: Blending Permaculture and User-experience.
Callum Egan
David Benyon
An Augmented Reality Game using Face Recognition Technology
Tom Feltwell
Gavin Wood
Conor Linehan
Shaun Lawson
Co-Designing Innovations for Energy Saving in Large Organisations
Evan Morgan
Lynda Webb
Nigel Goddard
Janette Webb
Kate Carter
Exploring the Materials of TUIs: A Multi-Method Approach
Sarah Hayes
Trevor Hogan
Kieran Delaney
Beauty and the Beast
: An IoT Design Method Based on Improvisational Acting
Jiwon Jung
HoYeon Nam
Youn-kyung Lim
Kun-pyo Lee
Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction Visible
Daniel Reinhardt
Jörn Hurtienne
Time-Turner: Data Engagement Through Everyday Objects in the Home
Samarth Singhal
William Odom
Lyn Bartram
Carman Neustaedter
Piecing Together the Past: Constructing Stories with Jigsaw Puzzles in Museums
Sarah Hayes
Michelle O'Keeffe
Trevor Hogan
Animating Matter: Creating Organic-like Movement in Soft Materials
Iddo Wald
Yoav Orlev
Andrey Grishko
Oren Zuckerman
The Grumpy Bin: Reducing Food Waste Through Playful Social Interactions
Ferran Altarriba
Stefano Eugenio Lanzani
Ana Torralba
Mathias Funk
Designing For Meaningfulness: A Case Study Of A Pregnancy Wearable For Men
Vanessa Julia Carpenter
Dan Overholt
Old, Sick And No Health Insurance.: Will You Need A Permit To Use Your Home-made Health Wearable?
Michael Stead
Paul Coulton
Food-to-Person Interaction: How to Get Information About What We Eat?
Ekaterina Sysoeva
Ivan Zusik
Oleksandr Symonenko
In Search of UX Translators: Analyzing Researcher-Practitioner Interactions on Twitter
Jason Brier
Colin M. Gray
Yubo Kou
Tunneling Through Alternative Facts: The Qwand Problem Space Machine
Maria Angela Ferrario
Stephen Forshaw
Musico: Personal Playlists through Peripheral and Implicit Interaction
Petek Tezcan
Saskia Bakker
Berry Eggen
CADLens: Haptic Feedback for Navigating in 3D Environments
Nikolaj Haulrik
Rasmus M. Petersen
Timothy Merritt
MyWord: Supporting the Interest-based Learning of Words through a Personal Visual Dictionary
Cara Wilson
Margot Brereton
Bernd Ploderer
How and Why I Cheated On My App: User Experience of Cheating Physical Activity Exergame Applications
Yeoreum Lee
Youn-kyung Lim
"This is My Story...": Storytelling with Tangible Artifacts among Migrant Women in Germany
Anne Weibert
Konstantin Aal
Nora Oertel Ribeiro
Volker Wulf
DeepBUFS: Deep Learned Biometric User Feedback System
Christopher Chow
Transform Your Kids Into Self Sustainable Power Plants: Teaching Sustainable Behaviour to Young Users
Emmi Parviainen
Ellinor Lagerström
Preben Hansen
Mobile Hand Gesture Toolkit: Co-Designing Mobile Interaction Interfaces
Susanne Koch Stigberg
Composting as Interior Design: Encouraging Sustainability throughout a Participatory Design Process
Emmi Parviainen
Ellinor Lagerström
Preben Hansen
Analyzing Student Travel Patterns With Augmented Data Visualizations
Carl Skelton
Manpreet Kaur Juneja
Cody Dunne
Jeremy Bowes
Steve Szigeti
Minsheng Zheng
Marcus Gordon
Sara Diamond
Reconstrained Design: A Manifesto
Julian Hanna
James Auger
Enrique Encinas
Leaky Objects: Implicit Information, Unintentional Communication
Karey Helms
The Meaningful Integration of Interactive Media in Architecture
Maarten Houben
Benjamin Denef
Matthias Mattelaer
Sandy Claes
Andrew Vande Moere
RunMerge: Towards Enhanced Proprioception for Advanced Amateur Runners
Francisco Kiss
Konrad Kucharski
Sven Mayer
Lars Lischke
Pascal Knierim
Andrzej Romanowski
Paweł W. Wozniak
Experimental Engineering: Articulating and Valuing Design Experimentation
Anna Vallgårda
Erik Grönvall
Jonas Fritsch
Celebrating Laughter: Capturing and Sharing Tangible Representations of Laughter
Kimiko Ryokai
Elena Duran
Dina Bseiso
Noura Howell
Ji Won Jun
Exploring People's Emotional Bond with Places in the City: A Pilot Study
Shenando Stals
Michael Smyth
Oli Mival
Empowering Citizens with Spatially Distributed Public Visualization Displays
Sandy Claes
Jorgos Coenen
Andrew Vande Moere
HeartBeats: A Speculative Proposal For Ritualization of Digital Objects
Sara Eriksson
Preben Hansen
Takt: The Wearable Timepiece That Enables Sensory Perception of Time
Sara Eriksson
Filip Gustafsson
Gustav Larsson
Preben Hansen
The Sophi HUD: A Novel Visual Analytics Tool for News Media
Jessica Peter
Steve Szigeti
Ana Jofre
Gordon Edall
Sara Diamond
ReflectiveHUD: Designing Spatial Interaction History
Ahmed E. Mostafa
Ehud Sharlin
Mario Costa Sousa
Exploring the Making Activities of Women in Crisis Situations
Tara Capel
Dhaval Vyas
Provoking Performing Objects: Expanding the Design Space for Soft Robotics
Harvey Bewley
Anna Vallgårda
Is Driverless Car Another Weiserian Mistake?
Hamed S. Alavi
Himanshu Verma
Farzaneh Bahrami
Denis Lalanne
Aesthetics of Haptics: An Experience Approach to Haptic Interaction Design
Wendy Dassen
Miguel Bruns Alonso
Light Behavior Design: Violation of Unification Principles and the Effect on the User Experience
Wendy Dassen
Stephan Wensveen
Pierre Levy
The Voice Pump
: An Affectively Engaging Interface for Changing Attachments
Jonas Fritsch
Mogens Jacobsen
CymaSense: A Real-Time 3D Cymatics-Based Sound Visualisation Tool
John McGowan
Grégory Leplâtre
Iain McGregor
Effects of Color and Threshold on User Perception of Heat Maps
Chloe Eghteabs
Brendan Ritter
Alap Parikh
Lars Lischke
Stakeholder Tokens: A Constructive Method for Value Sensitive Design Stakeholder Analysis
Daisy Yoo
DEMONSTRATION SESSION: Session: Demonstrations
LOOP
: A Physical Artifact to Facilitate Seamless Interaction with Personal Data in Everyday Life
Kim Sauvé
Steven Houben
Nicolai Marquardt
Saskia Bakker
Bart Hengeveld
Sarah Gallacher
Yvonne Rogers
Augmented Table-Top Role-Playing Game with Movement-Based Gameplay and Arm-Worn Devices
Oăuz Turan Buruk
Ismet Melih Özbeyli
Oăuzhan Özcan
Development of a Low-cost Multimodal VR System for Engineering Design
Tessa Roper
Glyn Lawson
Che Abdullah
The Hedonic Haptics Player: A Wearable Device to Experience Vibrotactile Compositions
Laurens Boer
Ben Cahill
Anna Vallgårda
Xketch: A Sketch-Based Prototyping Tool to Accelerate Mobile App Design Process
Shu-Hui Li
Jia-Jyun Hsu
Chih-Ya Chang
Pin-Hsuan Chen
Neng-Hao Yu
Echo(): Listening to the Reflection of Obsolete Technology
Laewoo (Leo) Kang
E-textile Production of Wearable Ambient Notification Devices
Ebba Fransén Waldhör
Pauline Vierne
Paul Seidler
Berit Greinke
Katharina Bredies
BREF: BRowser-based Evaluation Framework
Sebastian Schöffel
Johannes Schwank
Jan Stärz
Achim Ebert
Gerrit van der Veer
Calm Station: An Interactive Perpetual Desk Object that Reduces Digital Distractions
Taewan Kim
Young-Woo Park
Hwajung Hong
The Ambient Birdhouse: Bringing Birds Inside to Learn About Birds Outside
Margot Brereton
Malavika Vasudevan
Tshering Dema
Jessica L. Cappadonna
Cara Wilson
Paul Roe
Tele-Handwriter: Affective Digital Text Communication Using Physical Handwriting
Oosung Son
Chang Min Kim
Tek-Jin Nam
GPS Tarot: Encounters with Satellites as Divination Tools
Christopher Wood
Stefan Poslad
Jennifer Gabrys
Antonios Kaniadakis
Designing the Expressive Point Lights to Enhance User's Situated Awareness of Smart Systems
Yoga Liu
Ya-Han Lee
Yaliang Chuang
Rung-Huei Liang
Lin-Lin Chen
RecycHongs: Mobile App Co-design
Julija Naskova
WORKSHOP SESSION: Workshop Summaries
Triangulation in UX Studies: Learning from Experience
Ingrid Pettersson
Anna-Katharina Frison
Florian Lachner
Andreas Riener
Jesper Nolhage
Pedagogy & Physicalization: Designing Learning Activities around Physical Data Representations
Trevor Hogan
Uta Hinrichs
Yvonne Jansen
Samuel Huron
Pauline Gourlet
Eva Hornecker
Bettina Nissen
Designing for the Arab World
Ebtisam Alabdulqader
Norah Abokhodair
Shaimaa Lazem
New Value Transactions: Understanding and Designing for Distributed Autonomous Organisations
Bettina Nissen
Kate Symons
Ella Tallyn
Chris Speed
Deborah Maxwell
John Vines
SketchingDIS: Hand-drawn Sketching in HCI
Makayla Lewis
Miriam Sturdee
Jason Alexander
Jelle Van Dijk
Majken Kirkegård Rasmussen
Thuong Hoang
People, Personal Data and the Built Environment
Holger Schnädelbach
Nils Jäger
Sara Nabil
Nick Dalton
David Kirk
Elizabeth Churchill
Interrogating Biosensing in Everyday Life
Nick Merrill
Richmond Wong
Noura Howell
Luke Stark
Lucian Leahu
Dawn Nafus
Designing Reconfigurable Televisual Experiences
Davy Smith
Jonathan Hook
Guy Schofield
Marian F. Ursu
Tom Bartindale
Gerard Wilkinson
Phil Stenton
Matthew Brooks
Setting the Stage with Metaphors for Interaction -- Researching Methodological Approaches for Interaction Design of Autonomous Vehicles
Helena Strömberg
Ingrid Pettersson
Jesper Nolhage
Wendy Ju
Nikolas Martelaro
Design Tools and Materials in Creative Work
Nicolai Brodersen Hansen
Peter Dalsgaard
Kim Halskov
SESSION: Doctoral Consortium
The Augmented House Museum: Co-Exploring Tangible Interaction to Increase Engagement with Heritage in House Museums
Caroline Claisse
Tangible and Virtual Interactions for Supporting Spatial Cognition
Jack Shen-Kuen Chang
Touch, E-textiles and Participation: Using E-textiles to Facilitate Hands-On Making Workshops with Blind and Visually-Impaired People
Emilie Giles
Interacting with the Internet of Lighting
Thomas van de Werff
Designing Interactive Costumes: Challenges and Prospects to Integrate Computational Clothing in the Performing Arts
Michaela Honauer
Hybrid Body Craft
Hsin-Liu (Cindy) Kao
From Exploring and Constructing to Understanding: Mediating Intermediate-Level Knowledge
David W. Chung
HCI Knowledges and Situated Dissemination
Ko-Le Chen
Drawing Design Futures for Shape-Changing Interfaces
Miriam Sturdee
Comparing Constraints in Virtual Reality and Screen-based Media for Collaborative Music Making
Thomas Deacon
Exploring Emotion, Affect and Technology in the Urban Environment
Shenando Stals
Experiencing Automation: UX and Practices with Automated Systems
Thomas Meneweger