CHI EA '17- Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Full Citation in the ACM Digital Library
SESSION: Keynote & Award Talks
Opening Keynote: Material Ecology
Neri Oxman
How the CHI Community Got its Groove: and Changed the World!
Ben Shneiderman
mc Schraefel
Elizabeth Churchill
Matt Jones
Jonathan Lazar
Gary Olson
Judith Olson
Catherine Plaisant
jennifer Preece
Terry Winograd
Mobocratic Algorithms: Could Social Media be a Threat to Democracy?
Wael Ghonim
Closing Keynote: Computers, Automation and the Human Future
Nicholas Carr
SIGCHI Social Impact Award Talk -- Ability-Based Design: Elevating Ability over Disability in Accessible Computing
Jacob O. Wobbrock
SIGCHI Social Impact Award Talk -- Designing for Low-Literate Users
Indrani Medhi Thies
SIGCHI Lifetime Research Award Talk -- RUBY: Reminiscing about User interfaces by Brad over the Years
Brad A. Myers
SIGCHI Lifetime Practice Award Talk -- Creatively Crossing Boundaries
Ernest A. Edmonds
SESSION: CHI Stories
CHI 2017 Stories Overview
Scott P. Robertson
Nazanin Andalibi
Nicholas Diakopoulos
Andrea Forte
Misa Maruyama
Nova Ahmed
Hrvoje Benko
Susan Dray
Geraldine Fitzpatrick
Rubaiat Habib
Björn Hartmann
Karen Holtzblatt
Elizabeth Rosenzweig
Preethi Srinivas
Doug Zytko
SESSION: Student Design Competition
"Clicks" Appcessory for Visually Impaired Children
Marian Adusei
DoYoung Lee
ParentCircle: Helping Single Parents Build a Support Network
Sinan E. Arkonac
Joe Frazer
Ryan John Horgan
Anna Kracewicz
Latefa Al-Naimi
Freedge: Fighting Food Insecurity With Connected Infrastructure
Sahar Aseeri
Kyle Condiff
Maximilian Klein
Baris Unver
GotYourBack: An Internet of Toilets for the Trans* Community
Diana Beirl
Anya Zeitlin
Jerald Chan
Kai Ip Alvin Loh
Xiaodi Zhong
Robin: Enabling Independence For Individuals With Cognitive Disabilities Using Voice Assistive Technology
Clare Carroll
Catherine Chiodo
Adena Xin Lin
Meg Nidever
Jayanth Prathipati
PACo: An Educative Instrument to Transform Society
José Simón Gómez León
David Soto Ríos
Andrea García González
Ali Sánchez Sánchez
Paisa Stick: Tangible Currency Interface for Cashless Transactions
Rohit Gupta
Udayan Vidyanta
Silpa Murali
VisualLink: Strengthening the Connection between Hearing-impaired Elderly and their Family
Hsiang-Ting Hong
Tzu-Yu Su
Po-Hsun Lee
Ping-Chun Hsieh
Mian-Jhong Chiu
AllergyBot: A Chatbot Technology Intervention for Young Adults with Food Allergies Dining Out
Paris (Pei-Ting) Hsu
Jingshu Zhao
Kehan Liao
Tianyi Liu
Chen Wang
Elevate: Ensuring Access to Food for Homeless Populations
Nisha Mohan
Abhraneel Sarma
Empathy Up
Marcel Neuenhaus
Maha Aly
StreetHeart: Empowering Homeless Through Art and Technology
Giovanna Nunes Vilaza
Johanna Mähönen
Clément Hamon
Oleksandra Danilina
SESSION: Student Research Competition
An Exploration of Self-Transcendence Through Solo-Travel
Runyuan Chen
Aaron Joya
Lee Na Choi
Shin Young Choi
Sketching for Ideation: A Structured Approach for Increasing Divergent Thinking
Courtney Lynn Gallagher
Improving Human Interfaces for Commercial Camera Drone Systems
Brian D. Hall
Nicolaus Anderson
Kierstan Leaf
Symptomatic Diagnosis and Prognosis of Psychiatric Disorders through Personal Gadgets
Vidhi Jain
Prakhar Agarwal
CUPA: Cube Pal for Developing Children's Emotional Intelligence and Parent-Child Relationship
Chin Chooi Liew
Ply: Visual Regression Pruning for Web Design Source Inspection
Sarah Lim
'It's More Fun With My Phone': A Replication Study of Cell Phone Presence and Task Performance
Ulrik Lyngs
Reducing Cognitive Load and Supporting Memory in Visual Design for HCI
Domenico Mazza
The Effects of User Adaptability to Automation for a Robotic Art Box
Linda Morales
Carlos Morales
Juan López
Víctor del Cid
Sebastian Enríquez
A Multi-interface VR Platform For Rehabilitation Research
Yogendra Patil
Nonconscious Behaviour Change Technology: Targeting The Automatic
Charlie Pinder
Exploring the Empowerment of Older Adult Creative Groups Using Maker Technology
Olivia K. Richards
Facilitating Peer Support for Recovery from Substance Use Disorders
Sabirat Rubya
Using Space Time Visualization in Learning Environment Design
Ben Rydal Shapiro
Oli, Your Weight-Training Assistant
Karanbir S. Toor
Ameet S. Toor
Charlton M. Smith
Alexander G. Orozco
Cognitive Presence in Minecraft Online Discussion Forums: How Question Framing Affects Subsequent Discussions
Bao Tran Truong
Improving App Look up speed on Mobile via User-defined Touch Gesture
Chi Zhang
SESSION: Student Game Competition
Reduct: A Puzzle Game for Children About Evaluating Code
Ian Arawjo
David Li
Kevin Ma
You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game
Peter Arnold
Phantasm: Using Player Communication as Key Source of Gameplay
James Bonnyman
James E.M. Conrad
Jordan M. Culver
Vincent Ho
Jacob T. Robart
Stephen A. J. Thompson
Alvan E. Tjandra
Geometris: A Collaborative Embodied Geometry Game
Elena Duran
Ganesh V. Iyer
Leah F. Rosenbaum
ARES: An Application of Impossible Spaces for Natural Locomotion in VR
Amit Garg
Joshua A. Fisher
Wesley Wang
Karan Pratap Singh
Party Animals: Creating Immersive Gaming Experience for Physically Co-present VR and Non-VR Players
Ming-Wei Hsu
Te-Yen Wu
Yu-Chian Wu
Yu-An Chen
Yu-Chih Lin
Pin-Sung Ku
Designing Multi-Gateway Interactions In A Multi-Player Strategy Game
Filipa Nóbrega
Eduardo Gomes
Harry Vasanth
Henrique Ferreira
Vanessa Cesário
Paulino Caetano
Paulo Mendez
Jéssica De Pontes
Gian Spicci
Way Out: A Multi-Layer Panorama Mobile Game Using Around-Body Interactions
Shan-Yuan Teng
Mu-Hsuan Chen
Yung-Ta Lin
What.Hack: Learn Phishing Email Defence the Fun Way
Zikai Alex Wen
Yiming Li
Reid Wade
Jeffrey Huang
Amy Wang
SESSION: Doctoral Consortium
Behind The Wikipedia Medical Knowledge Factory: Understanding the Knowledge Dynamic Over Time
Reham Al Tamime
Improving the Design and Usability of Password Creation Systems
Saja Althubaiti
Self-disclosure and Response Behaviors in Socially Stigmatized Contexts on Social Media: The Case of Miscarriage
Nazanin Andalibi
Method for Understanding Complex Human Routine Behaviors from Large Behavior Logs
Nikola Banovic
Designing Virtual Avatars to Empower Social Participation among Older Adults
Romina Carrasco
The Onboarding Effect: Leveraging User Engagement and Retention in Crowdsourcing Platforms
Marina Cascaes Cardoso
Contextually Relevant Gaze Representations for Remote Learning
Sarah D'Angelo
Computational Design of Input Methods
Anna Maria Feit
The Social Complexities of Transgender Identity Disclosure on Social Network Sites
Oliver L. Haimson
More Than Numbers: Designing Effective Diabetes Decision Support
Dmitri Katz
Tangible Educational Toys for Children with Type-1 Diabetes
Charalampos Kyfonidis
Building Rapport through Dynamic Models of Acoustic-Prosodic Entrainment
Nichola Lubold
Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming Games
Edward Melcer
Accessible Touch Input for People with Motor Impairments
Martez E. Mott
News Company's Link Sharing on Twitter as Informative Advertising and Content Signaling
Chankyung Pak
Storytelling Tools in Support of User Experience Design
Qiong Peng
Intimate Design: Designing Intimacy As a Critical-Feminist Practice
Marie Louise Juul Søndergaard
Critical Experience: Evaluating (with) Autistic Children and Technologies
Katharina Spiel
Supporting Visual Temporal Media Comparison
Atima Tharatipyakul
Using Data Visualisation to tell Stories about Cultural Collections
Olivia Vane
Technology with Embodied Physical Actions: Understanding Interactions and Effectiveness Gains in Teams Working with Robots
Sangseok You
Designing for Ambivalence: Mothers, Transitional Objects and Smartphones
Paulina Yurman
DEMONSTRATION SESSION: Interactivity Demos
Keep in Touch: Portable Haptic Display with 192 High Speed Taxels
Juan Jose Zarate
Olexandr Gudozhnik
Anthony Sébastien Ruch
Herbert Shea
Mapping Memory Routes: a Multisensory Interface for Sensorial Urbanism and Critical Heritage Studies
Alda Terracciano
Mariza Dima
Marina Carulli
Monica Bordegoni
Selection and Manipulation Methods for a Menu Widget on the Human Forearm
Takumi Azai
Shuhei Ogawa
Mai Otsuki
Fumihisa Shibata
Asako Kimura
Motion Log Skateboard: Visualizing Pressure Distribution of Skateboarding
Hyung Kun Park
Hyeon beom Yi
Woohun Lee
A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game Stage
Jiwoo Hong
Hyung Kun Park
Woohun Lee
FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual Reality
Jan Gugenheimer
Evgeny Stemasov
Harpreet Sareen
Enrico Rukzio
Calibration Methods for Effective Fish Tank VR in Multi-screen Displays
Dylan Fafard
Andrew Wagemakers
Ian Stavness
Qian Zhou
Gregor Miller
Sidney S. Fels
VersaPen: Exploring Multimodal Interactions with a Programmable Modular Pen
Marc Teyssier
Gilles Bailly
Éric Lecolinet
TJBot: An Open Source DIY Cardboard Robot for Programming Cognitive Systems
Victor C. Dibia
Maryam Ashoori
Aaron Cox
Justin D. Weisz
Guidelines to Incorporate a Clinician User Experience (UX) into the Design of Patient-Operated mHealth
Harry Tunnell
Anthony Faiola
Davide Bolchini
The Club of The Future: Participatory Clubbing Experiences
Thomas Röggla
Sergio Cabrero
Demosthenis Katsouris
Zhiyuan Zheng
Amritpal Singh Gill
Jack Jansen
Judith A. Redi
Pablo Cesar
David A. Shamma
Calm Automaton: A DIY Toolkit for Ambient Displays
Minjoo Cho
Daniel Saakes
Morphology Extension Kit: A Modular Robotic Platform for Customizable and Physically Capable Wearables
Sang-won Leigh
Kush Parekh
Timothy Denton
William S. Peebles
Magnus H. Johnson
Pattie Maes
StatPlayground: Exploring Statistics through Visualizations
Krishna Subramanian
Jan Borchers
Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about Neurotechnologies
Jérémy Frey
Renaud Gervais
Thibault Lainé
Maxime Duluc
Hugo Germain
Stéphanie Fleck
Fabien Lotte
Martin Hachet
Crafting Tools for Textile Electronic Making
Irene Posch
SESSION: Interactivity Exhibits
FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects
Kening Zhu
Alexandru Dancu
Shengdong Zhao
Game of Light: Modeling Diversity Through Participatory Interaction
Clement Zheng
James Hallam
Noah Posner
Heydn Ericson
Matthew Swarts
Yi-Luen Ellen Do
HoloARt: Painting with Holograms in Mixed Reality
Judith Amores
Jaron Lanier
Holograms without Headsets: Projected Augmented Reality with the RoomAlive Toolkit
Andrew D. Wilson
Hrvoje Benko
Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the Impossible
Weiquan Lu
Suresh Pillai
Kanagasuntheram Rajendran
Yoshifumi Kitamura
Ching-Chiuan Yen
Yi-Luen Ellen Do
Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters
Pascal Knierim
Thomas Kosch
Valentin Schwind
Markus Funk
Francisco Kiss
Stefan Schneegass
Niels Henze
Audiovisual Playground: A Music Sequencing Tool for 3D Virtual Worlds
Annie Kelly
Kristofer Klipfel
Tea with Crows: Towards Socially Engaging Digital Interaction
Young Suk Lee
Demonstrating TrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D Printers
Robert Kovacs
Anna Seufert
Ludwig Wilhelm Wall
Hsiang-Ting Chen
Florian Meinel
Willi Müller
Sijing You
Yannis Kommana
Patrick Baudisch
The Living Net
: A Haptic Experience of Personal Data
Jessica J. Rajko
Jacqueline Wernimont
Stjepan Rajko
SESSION: Video Showcase
Gushed Light Field: Video Showcase of Aerosol-Based Fog Display
Ippei Suzuki
Shuntarou Yoshimitsu
Keisuke Kawahara
Nobutaka Ito
Atushi Shinoda
Akira Ishii
Takatoshi Yoshida
Yoichi Ochiai
EduBang: Envisioning the Next Generation Video Sharing
Hyowon Lee
Gayathri Balasubramanian
Poon King Wang
Shared Bicycling Over Distance
Anezka Chua
Azadeh Forghani
Carman Neustaedter
Ori-mandu: Korean Dumpling into Whatever Shape You Want
Bokyung Lee
Jiwoo Hong
Jaeheung Surh
Daniel Saakes
Furniture that Learns to Move Itself
Tetiana Parshakova
Minjoo Cho
Alvaro Cassinelli
Daniel Saakes
MMSpace: Multimodal Meeting Space Embodied by Kinetic Telepresence
Kazuhiro Otsuka
Smart Crew: A Smart Watch Design for Collaboration Amongst Flight Attendants
Stephanie Wong
Samarth Singhal
Carman Neustaedter
Aynur Kadir
Delete by Haiku: Poetry from Old SMS Messages
Vygandas 'Vegas' Šimbelis
Elsa Vaara
Pedro Ferreira
Jarmo Laaksolahti
Kristina Höök
Fashion Film as Design Fiction for Wearable Concepts
Jinyi Wang
Oskar Juhlin
Nathan Hughes
DayCube: An Interactive Object for Delivering Daily Information through Five Unique Materials
Juntae Kim
Boram Noh
Young-Woo Park
Conveyor World: Mixed Reality Game on Physically Actuated Game Stage
Jiwoo Hong
Hyung Kun Park
Woohun Lee
Videos of Things: The Other Half
Doenja Oogjes
Ron Wakkary
The Third Eye: A Shopping Assistant for the Visually Impaired
John M. Carroll
Michelle McManus
Sooyeon Lee
Peter A. Zientara
Vijaykrishnan Narayanan
HoloARt Video Showcase: Painting with Holograms in Mixed Reality
Judith Amores
Jaron Lanier
Buddy: Interactive Toy that can Play, Grow, and Remember with Baby
Jiyong Kim
Hyunsu Jeong
Changhyeon Lee
Azure Yvette Pham
Thiha Soe
Pilwoo Lee
Mingu LEE
Seung Woo Kim
Juhyun Eune
Peekabot: Robot that Helps Children's Cognitive/Physical Development
Qiqi Liu
Minchul Sa
Hyunkyu Lee
Mingu LEE
Seong Woo Kim
Juhyun Eune
How Visual Motion Cues Can Influence Sickness For In-Car VR
Mark McGill
Alexander Ng
Stephen A. Brewster
ARTextiles: Promoting Social Interactions Around Personal Interests Through Augmented Reality
Anna Fuste
Chris Schmandt
Essence Video Showcase: Olfactory Interfaces for Unconscious Influence
Judith Amores
Pattie Maes
Defining Gamification Video
Melissa Stocco
Mariam Ganaba
Gustavo F. Tondello
Lennart E. Nacke
Pixels to Droplets: Multi-Output Display of Color, Odor, and Shape Change with Organic Primitives
Viirj Kan
FistPointer: Target Selection Technique using Mid-air Interaction for Mobile VR Environment
Akira Ishii
Takuya Adachi
Keigo Shima
Shuta Nakamae
Buntarou Shizuki
Shin Takahashi
Ant-Based Modeling: Agent-Based City Simulation with Ants
Poseidon Hai-Chi Ho
Carson Smuts
Markus Aurel Rasmus Kayser
Javier Hernandez
SESSION: Workshops & Symposia
Hacking Women's Health
Madeline Balaam
Lone Koefoed Hansen
Catherine D'Ignazio
Emma Simpson
Teresa Almeida
Stacey Kuznetsov
Mike Catt
Marie L. J. Søndergaard
HCIxDementia Workshop: The Role of Technology and Design in Dementia
Kellie Morrissey
Amanda Lazar
Jennifer Boger
Austin Toombs
Conversational UX Design
Robert J. Moore
Raphael Arar
Guang-Jie Ren
Margaret H. Szymanski
Design Fiction for Mixed-Reality Performances
Asreen Rostami
Chiara Rossitto
Louise Barkhuus
Jonathan Hook
Jarmo Laaksolahti
Robyn Taylor
Donald McMillan
Jocelyn Spence
Julie Williamson
Designing Mobile Interactions for the Ageing Populations
Sayan Sarcar
Cosmin Munteanu
Jussi P. P. Jokinen
Antti Oulasvirta
Chaklam Silpasuwanchai
Neil Charness
Mark Dunlop
Xiangshi Ren
Digital Health & Self-experimentation: Design Challenges & Provocations
Marketa Dolejsova
Denisa Kera
Cristiano Storni
Rohit Ashok Khot
Ivan John Clement
Inka Pavelka
Puneet Kishor
Ethical Encounters in HCI: Implications for Research in Sensitive Settings
Jenny Waycott
Cosmin Munteanu
Hilary Davis
Anja Thieme
Stacy Branham
Wendy Moncur
Roisin McNaney
John Vines
Making Home: Asserting Agency in the Age of IoT
David Chatting
Gerard Wilkinson
Kevin Marshall
Audrey Desjardins
David Green
David Kirk
Andy Boucher
Moving Transparent Statistics Forward at CHI
Matthew Kay
Steve Haroz
Shion Guha
Pierre Dragicevic
Chat Wacharamanotham
Open Design at the Intersection of Making and Manufacturing
David Philip Green
Verena Fuchsberger
David Kirk
Nick Taylor
David Chatting
Janis Lena Meissner
Martin Murer
Manfred Tscheligi
Silvia Lindtner
Pernille Bjorn
Andreas Reiter
Soma-Based Design Theory
Kristina Höök
Caroline Hummels
Katherine Isbister
Patrizia Marti
Elena Márquez Segura
Martin Jonsson
Florian 'Floyd' Mueller
Pedro A.N. Sanches
Thecla Schiphorst
Anna Ståhl
Dag Svanaes
Ambra Trotto
Marianne Graves Petersen
Youn-kyung Lim
Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee Crisis
Reem Talhouk
Vasillis Vlachokyriakos
Anne Weibert
Konstantin Aal
Syed Ishtiaque Ahmed
Karen Fisher
Volker Wulf
Ubiquitous Text Interaction
Keith Vertanen
Kyle Montague
Mark Dunlop
Ahmed Sabbir Arif
Xiaojun Bi
Shiri Azenkot
What Actors can Teach Robots
Naomi T. Fitter
Heather Knight
Nikolas Martelaro
David Sirkin
Designing for Curiosity: An Interdisciplinary Workshop
Edith Law
Pierre-Yves Oudeyer
Ming Yin
Mike Schaekermann
Alex C. Williams
Designing for Uncertainty in HCI: When Does Uncertainty Help?
Miriam Greis
Jessica Hullman
Michael Correll
Matthew Kay
Orit Shaer
Designing Speech, Acoustic and Multimodal Interactions
Cosmin Munteanu
Pourang Irani
Sharon Oviatt
Matthew Aylett
Gerald Penn
Shimei Pan
Nikhil Sharma
Frank Rudzicz
Randy Gomez
Ben Cowan
Keisuke Nakamura
Designing Sustainable Food Systems
Ankita Raturi
Juliet Norton
Bill Tomlinson
Eli Blevis
Lynn Dombrowski
Designing the Social Internet of Things
Alessandro Soro
Margot Brereton
Paul Roe
Peta Wyeth
Daniel Johnson
Aloha Hufana Ambe
Ann Morrison
Shaowen Bardzell
Tuck Wah Leong
Wendy Ju
Silvia Lindtner
Yvonne Rogers
Jacob Buur
HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits
Nicolai Marquardt
Steven Houben
Michel Beaudouin-Lafon
Andrew D. Wilson
Mixed-Initiative Creative Interfaces
Sebastian Deterding
Jonathan Hook
Rebecca Fiebrink
Marco Gillies
Jeremy Gow
Memo Akten
Gillian Smith
Antonios Liapis
Kate Compton
Problems in Practice: Understanding Design Research by Critiquing Cases
Abigail C. Durrant
David S. Kirk
Jayne Wallace
Simon Bowen
Stuart Reeves
Sara Ljungblad
Quantified Data & Social Relationships
Chris Elsden
Aisling O'Kane
Paul Marshall
Abigail Durrant
Rowanne Fleck
John Rooksby
Deborah Lupton
The Things of Design Research: Diversity in Objects and Outcomes
Tom Jenkins
Kristina Andersen
William (Bill) Gaver
William Odom
James Pierce
Anna Vallgårda
Values in Computing
Maria Angela Ferrario
Will Simm
Jon Whittle
Christopher Frauenberger
Geraldine Fitzpatrick
Peter Purgathofer
Workshop on Amplification and Augmentation of Human Perception
Albrecht Schmidt
Stefan Schneegass
Kai Kunze
Jun Rekimoto
Woontack Woo
SESSION: alt.chi: Challenges to Design
CHI4Good or Good4CHI
Joyojeet Pal
Design for Existential Crisis
Ann Light
Irina Shklovski
Alison Powell
MC Hammer Presents: The Hammer of Transformative Nostalgification - Designing for Engagement at Scale
Conor Linehan
Ben Kirman
New Process, New Vocabulary: Axiofact = A_tefact + Memoranda
Gilbert Cockton
SESSION: alt.chi: Life with robots and other non-humans
Life as a Robot (at CHI): Challenges, Benefits, and Prospects for Attending Conferences via Telepresence
Evan Golub
Brenna McNally
Becky Lewittes
Alazandra Shorter
The Kids of Kidsteam
The Anti-Influence Engine: Escaping the Diabolical Machine of Pervasive Advertising
Charlie Pinder
Bot Personas as Off-The-Shelf Users
Bert Vandenberghe
Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine Interaction
Jeeeun Kim
Haruki Takahashi
Homei Miyashita
Michelle Annett
Tom Yeh
A Report on the First International Workshop on Research Methods in Animal-Computer Interaction
Anna Zamansky
Amanda Roshier
Clara Mancini
Emily C. Collins
Carol Hall
Katie Grillaert
Ann Morrison
Steve North
Hanna Wirman
SESSION: alt.chi: Disciplinary Challenges: Methods and Writing
The Emotional Work of Doing eHealth Research
Maria K. Wolters
Zawadhafsa Mkulo
Petra M. Boynton
Throwaway Citation of Prior Work Creates Risk of Bad HCI Research
Joe Marshall
Conor Linehan
Jocelyn Spence
Stefan Rennick Egglestone
Breaking Down Silos: Involving Various Researchers for Driving HCI Research
Arisa Ema
Hirotaka Osawa
Hiromitsu Hattori
Naonori Akiya
Nobutsugu Kanzaki
Ryutaro Ichise
Minao Kukita
Takushi Otani
Akinori Kubo
Kazunori Komatani
Reina Saijo
Mikihito Tanaka
Koziro Honda
Naoki Miyano
Yoshimi Yashiro
Go Yoshizawa
A Little Respect: Four Case Studies of HCI's Disregard for Other Disciplines
Joe Marshall
Conor Linehan
Jocelyn C. Spence
Stefan Rennick Egglestone
SESSION: alt.chi: Augmented bodies and interactions
Chat Speed OP PogChamp: Practices of Coherence in Massive Twitch Chat
Colin Ford
Dan Gardner
Leah Elaine Horgan
Calvin Liu
a. m. tsaasan
Bonnie Nardi
Jordan Rickman
EarthTones: Chemical Sensing Powders to Detect and Display Environmental Hazards through Color Variation
Cindy Hsin-Liu Kao
Bichlien Nguyen
Asta Roseway
Michael Dickey
Memory Dialogue: Exploring Artefact-Based Memory Sharing
Stephanie Neumann
Richard Banks
Marian Dörk
Morphological Interfaces: On Body Transforming Technologies
Sang-won Leigh
Pattie Maes
SESSION: Case Study: Education and Play
The Choices We Make: Game Design to Promote Second Language Acquisition
Yolanda A. Rankin
Mya S. Edwards
Affect and Experience: Case Studies in Games and Test-Taking
Blair Lehman
Delano Hebert
G. Tanner Jackson
Lindsay Grace
Navigating between Different Forms of Embodiment in a Synchronous Hybrid Doctoral Course
William Cain
John Bell
The Persona Party: Using Personas to Design for Learning at Scale
Rebecca M. Quintana
Stephanie R. Haley
Adam Levick
Caitlin Holman
Ben Hayward
Mike Wojan
SESSION: Case Study: Age Defying
Using Robotics and 3D Printing to Introduce Youth to Computer Science and Electromechanical Engineering
Foad Hamidi
Thomas S. Young
Josh Sideris
Ramtin Ardeshiri
Jacob Leung
Pouya Rezai
Barbara Whitmer
Chinese Preschoolers as Design Partners -- Lessons Learned
Jinping Liu
Virpi Roto
Deriving Age Diverse Personas from a Participatory Design Study on Home Electricity Feedback
Jonathan Dodge
Michael Hilton
Ronald A. Metoyer
Josie Hunter
Karl Smeltzer
Catharina Vijay
Andrew Atkinson
'Table Manners': Children's Use of Mobile Technologies in Family-friendly Restaurants
Hilary Davis
Hasan Shahid Ferdous
Frank Vetere
SESSION: Case Study: Human Health
Phlebotomists Do It Better: Exploring Soft Interaction In The Medical Domain
Jessica Tsimeris
Duncan R. Stevenson
Tom D. Gedeon
Michael Broughton
Case Study of Adapting a Phone-based Support System to Enable Drug-dependent Patients to Develop Coping Skills
Ya-Fang Avon Lin
Cheng-Yuan Kelvin Li
Yanina Kalinicheva
Ming-Chyi Huang
Chao-Hui Lee
Hao-Chuan Wang
Hao-Hua Chu
Design for Balanced Engagement in Mixed Level Sports Teams
Sander Bogers
Carl Megens
Steven Vos
On the Genesis of an Assistive Technology Crowdsourcing Community
Christopher Michael Homan
Jon I. Schull
Akshai Prabhu
SESSION: Case Study: ReMix
Rivet Counting and Ocean Crossing: Case Examples Illuminating the Fracticality of the Theory-Practice Cycle and the Importance of Horizon Expansion
Chris Hass
Elizabeth Rosenzweig
Augmented Reality Prototyping For Interaction Design Students
Andrew J. Hunsucker
Kelly McClinton
Jennifer Wang
Erik Stolterman
Gender-based Violence Campaign in Namibia: Traditional meets Technology for Societal Change
Ruben Ndjibu
Anicia N. Peters
Heike Winschiers-Theophilus
Fannes Namhunya
Studying Studying -- Academic Life as the Subject of Commercial Research
Alan Dix
SESSION: Case Study: Creativity and Exploration
Dusk: Adaption and Perception in Interactive Theatre
Michaela Honauer
Patrick Tobias Fischer
Eva Hornecker
Julia Hahn
Bahar Akgün
Claire Dorweiler
Liese Endler
Yvonne Götzl
Muhammad Raisul Islam
Thomas Keßler
Djamel Merad
Preetha Moorthy
Thien Chinh Nguyen
Jie Qiu
Marie Vogelmann
The Storytelling Systems of Los Atlantis
Jeff Burke
Peter Gusev
Zoe Sandoval
Jared J. Stein
Zhehao Wang
Board Game Prototyping to Co-Design a Better Location-Based Digital Game
Catherine Emma Jones
Antonios Liapis
Ioanna Lykourentzou
Daniele Guido
Learning from Failures in Designing and Evaluating Full-Body Interaction Learning Environments
Laura Malinverni
Narcis Pares
SESSION: Case Study: Understanding People and Products
Self-Service Data Preparation and Analysis by Business Users: New Needs, Skills, and Tools
Gregorio Convertino
Andy Echenique
From Snake-Oil to Science: Measuring UX Maturity
Jeff Sauro
Kristin Johnson
Chelsea Meenan
Comparing the Reliability of Amazon Mechanical Turk and Survey Monkey to Traditional Market Research Surveys
Frank R. Bentley
Nediyana Daskalova
Brooke White
Assessing Product Design Using Photos and Real Products
Seong-Eun Moon
Jun-Hyuk Kim
Sun-Wook Kim
Jong-Seok Lee
SESSION: Case Study: Mobile and Tools
Designing Mobile Applications with Empathizing User Experience
Sarrika Dawar
Sanjay Ghosh
Samrat Subhash Nawle
Exploring the use of the Physical Web with Resource-Constrained Communities
Jennifer Pearson
Simon Robinson
Thomas Reitmaier
Matt Jones
Anirudha Joshi
Chinmay Parab
Frankline Onchieku Mogoi
Scott Jenson
Employing Color Theory to Visualize Volume-rendered Multivariate Ensembles of Asteroid Impact Simulations
Francesca Samsel
David Honegger Rogers
John M. Patchett
Karen Tsai
A Usability Refactoring Process for Large-Scale Open Source Projects: The ILIAS Case Study
Agnes Lisowska Masson
Denis Lalanne
Timon Amstutz
SESSION: Case Study: Advertising and Service Design
Applied Research for Advertising Products: Tactics for Effective Research
Hsiao-Chun Lai
Rushani Wirasinghe
It's All About Coupons: Exploring Coupon Use Behaviors in Email
Nediyana Daskalova
Frank R. Bentley
Nazanin Andalibi
Approaches to Successful Entry of the Ride-sharing Service for Startups
Sungkyu Park
Jaram Park
Suyeon Cho
Jaeyeon Won
SESSION: Course Summaries
Understanding People: A Course on Qualitative and Quantitative HCI Research Methods
Duncan P. Brumby
Ann Blandford
Anna L. Cox
Sandy J. J. Gould
Paul Marshall
Fundamentals of Gesture Production, Recognition, and Analysis
Radu-Daniel Vatavu
Reflect, Re-claim, Reconnect: Learning to Say Yes Wisely and Strategically
Geraldine Fitzpatrick
Computational Approaches to Interaction Design
John Williamson
Antti Oulasvirta
Otmar Hilliges
Per Ola Kristensson
Crowdsourcing and Crowd Work
Jeffrey P. Bigham
Chinmay Kulkarni
Walter S. Lasecki
Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines
Jeff A. Johnson
Creative Worthwhile Interaction Design
Gilbert Cockton
Speech-based Interaction: Myths, Challenges, and Opportunities
Cosmin Munteanu
Gerald Penn
Practical UX Research Methodologies: Ethnography
Sarah E. Garcia
Megan McCracken
Introduction to Human-Computer Interaction
Jonathan Lazar
Simone D. J. Barbosa
Inbodied Interaction: 3 things you need to know about how your body works to lead HCI innovation
m.c. schraefel
Applying Gameful Design Heuristics
Gustavo F. Tondello
Lennart E. Nacke
User Story Mapping: The Hands-on Course
Stephanie Foehrenbach
Christian Heldstab
Positive Computing: Research & Practice in Wellbeing Technology
Rafael A. Calvo
Dorian Peters
Make This! Introduction to Electronics Prototyping Using Arduino
David Sirkin
Nikolas Martelaro
Wendy Ju
How to Write and Review CHI Papers
Lennart E. Nacke
Making Sense of Statistics in HCI: From P to Bayes and Beyond
Alan Dix
An Introduction to Automotive User Interfaces
Bastian Pfleging
Nora Broy
Andrew L. Kun
UX Interviewing: Personalized Coaching to Avoid Leaving Data on the Table
Elizabeth Elliott Baylor
Marianne Berkovich
Martin Ortlieb
Beverly Freeman
Dawn Shaikh
Utkarsh Seth
When HCI Meets Neurotechnologies: What You Should Know about Brain-Computer Interfaces
Jérémy Frey
Jelena Mladenović
Fabien Lotte
Camille Jeunet
Léa Pillette
Automation: Danger or Opportunity? Designing and Assessing Automation for Interactive Systems
Philippe Palanque
Célia Martinie
Camille Fayollas
Sketching User Experiences: Hands-on Course of Sketching Techniques for HCI Research
Nicolai Marquardt
Applying Color Theory to Digital Media and Visualization
Theresa-Marie Rhyne
PANEL SESSION: Panels
How to Handle Online Risks?: Discussing Content Curation and Moderation in Social Media
Donghee Yvette Wohn
Casey Fiesler
Libby Hemphill
Munmun De Choudhury
J. Nathan Matias
Human Computer Integration
versus
Powerful Tools
Umer Farooq
Jonathan Grudin
Ben Shneiderman
Pattie Maes
Xiangshi Ren
Robots in Group Context: Rethinking Design, Development and Deployment
Malte F. Jung
Matt Beane
Jodi Forlizzi
Robin Murphy
Janet Vertesi
Human-Agent Collaboration: Can an Agent be a Partner?
Rachel K. E. Bellamy
Sean Andrist
Timothy Bickmore
Elizabeth F. Churchill
Thomas Erickson
Research Ethics in HCI: A Town Hall Meeting
Christopher Frauenberger
Amy S. Bruckman
Cosmin Munteanu
Melissa Densmore
Jenny Waycott
Policy Impacts on the HCI Research Community
Jofish Kaye
Casey Fiesler
Neha Kumar
Bryan Semaan
Tweaking Design Thinking for Strategic and Tactical Impact
Carola Fellenz Thompson
Eliad Goldwasser
Julie Stanford
Ben Syverson
Kai Haley
The 2016 US Election and HCI: Towards a Research Agenda
Brent Hecht
Loren Terveen
Kate Starbird
Ben Shneiderman
Jennifer Golbeck
CHI-nnabis: Implications of Marijuana Legalization for and from Human-Computer Interaction
Brian C. Keegan
Patricia Cavazos-Rehg
Anh Ngoc Nguyen
Saiph Savage
Jofish Kaye
Munmun De Choudhury
Michael J. Paul
SESSION: SIG Meetings
Co-Design Across Borders Special Interest Group
Isaac Holeman
Edwin Blake
Melissa Densmore
'Maletšbisa Molapo
Fiona Ssozi
Elizabeth Goodman
Indrani Medhi Thies
Susan Wyche
HCI and Health: Learning from Interdisciplinary Interactions
Aneesha Singh
Nikki Newhouse
Jo Gibbs
Ann E. Blandford
Yunan Chen
Pam Briggs
Helena Mentis
Kate M. Sellen
Jakob E. Bardram
SIG on Interactive Computing in Outdoor Recreation
Michael Jones
Florian Daiber
Zann Anderson
Kevin Seppi
From Joysticks to Pokémon Go: Games and Play Research in SIGCHI
Lennart E. Nacke
Zachary O. Toups
Daniel Johnson
Child-Computer Interaction SIG: Ethics and Values
Juan Pablo Hourcade
Anja Zeising
Ole Sejer Iversen
Narcis Pares
Michael Eisenberg
Chris Quintana
Mikael B. Skov
Using Games for Good to Address Diversity in High Tech
Karen Holtzblatt
Bill Kules
Future of Food in the Digital Realm
Rohit Ashok Khot
Deborah Lupton
Markéta Dolejšová
Florian 'Floyd' Mueller
Bridging Communities for Better HIT: Streaming Conversations from WISH on Challenges, Strategies, and Opportunities
Jing Zhang
Gabriela Marcu
Julie A. Kientz
Laura R. Pina
Siddhant Ambulkar
Lena Mamykina
Jina Huh
Ways to Represent User Data: Best Practices in Communication Design
Karen Holtzblatt
Carol Farnsworth
On Leading Design
Carola Fellenz Thompson
Janice A. Rohn
Human-Computer Interaction Across the Arab World
Ebtisam Alabdulqader
Norah Abokhodair
Shaimaa Lazem
Paradigm Shift from Human Computer
Interaction
to
Integration
Umer Farooq
Jonathan T. Grudin
SIG: Current and Future Process Mapping to Reimagine Work
Carol Farnsworth
Lauren McEwen
Stephen Williams
Taking Action in a Changing World: Research and Community
Casey Fiesler
Lisa Anthony
Paul Strohmeier
Susan Fussell
Gloria Mark
SESSION: Art Exhibition
California Drought Impact v2: Data Visualization and Sonification using Advanced Multimodal Interaction
Yoon Chung Han
Wayfinding
Raphael Arar
Artist Pointer
Katrin Wolf
Live Writing: Gloomy Streets
Sang Won Lee
Georg Essl
Fukushima Audio Census
Hiroki Kobayashi
Hiromi Kudo
Vicki Moulder
Michael Heidt
Lorna Boschman
Invisible
: A Critical Digital Artwork as Performance
Hye Yeon Nam
Zachary Berkowitz
Edgar Berdahl
Banana Kiss: A Participatory Interactive Installation to Enhance Intimacy with Kiss Interaction
Sanghyun Yoo
Varsha Iyengar
Vote With Your Feet: Street-Sourced Answers To Crowd-Sourced Questions
Cheng Xu
Chaoyu Yang
Michael Philetus Weller
Ziyun Peng
Project Florence: A Plant to Human Experience
Helene Steiner
Paul Johns
Asta Roseway
Chris Quirk
Sidhant Gupta
Jonathan Lester
Prey: De/composing Memory and Experience
Tiffany Renée Sánchez
Jinsil Hwaryoung Seo
Never Alone: A Video Agents Based Generative Audio-Visual Installation
Mathew Gingold
Thecla Schiphorst
Philippe Pasquier
Shaping Form S17
Ernest Edmonds
SESSION: Late-Breaking Works (Monday-Tuesday)
Study of Additional Eye-Related Features for Future Eye-Tracking Techniques
Evgeniy R. Abdulin
Oleg V. Komogortsev
Imperceptible Color Vibration for Embedding Pixel-by-Pixel Data into LCD Images
Satoshi Abe
Atsuro Arami
Takefumi Hiraki
Shogo Fukushima
Takeshi Naemura
FReAD: A Multimodal Interface for Audio Assisted Identification of Everyday Objects
Abhay Agarwal
Sujeath Pareddy
Manohar Swaminathan
Open Professional Development as a Sociotechnical Design Challenge
Warren S. Allen
Using BLE Beacons to Simulate Proxemic Surveillance for an Interactive Art Installation
Simone Ashby
Julian Hanna
Ricardo Rodrigues
Are People the Key to Enabling Collaborative Smart Logistics?
Oliver Bates
Bran Knowles
Adrian Friday
Bimanual Word Gesture Keyboards for Mid-air Gestures
Garrett Benoit
G. Michael Poor
Alvin Jude
Project Telepathy: Targeted Verbal Communication using 3D Beamforming Speakers and Facial Electromyography
Anne-Claire Bourland
Peter Gorman
Jess McIntosh
Asier Marzo
Technology for Self-Management of Rosacea: A Survey and Field Trial
Davis Buls
John Rooksby
RecipeScape: Mining and Analyzing Diverse Processes in Cooking Recipes
Minsuk Chang
Vivian M. Hare
Juho Kim
Maneesh Agrawala
Towards a Prototype Tool Leveraging Design Patterns to Support Design of Games for Brain Injury Therapy
Jinghui Cheng
Cynthia Putnam
Scalable Image-based Search-and-Discovery
Eunji Chong
Jaehoon Lee
Matthew K. Hong
James M. Rehg
A High-Level Approach Towards End User Development in the IoT
Fulvio Corno
Luigi De Russis
Alberto Monge Roffarello
Explaining the News Feed Algorithm: An Analysis of the
Kelley Cotter
Janghee Cho
Emilee Rader
On the Benefit of Adding User Preferences to Notification Delivery
Luigi De Russis
Alberto Monge Roffarello
On the Road with an Autonomous Passenger Shuttle: Integration in Public Spaces
Grace Eden
Benjamin Nanchen
Randolf Ramseyer
Florian Evéquoz
Face2Emoji: Using Facial Emotional Expressions to Filter Emojis
Abdallah El Ali
Torben Wallbaum
Merlin Wasmann
Wilko Heuten
Susanne CJ Boll
Towards a Design Space and Guidelines for E-Triage System Design
Erion Elmasllari
René Reiners
Comparing Mid-air Finger Motion with Touch for Small Target Acquisition on Wearable Devices
Mingming Fan
Anuruddha Hettiarachchi
Zhicong Lu
Seyong Ha
Priyank Gupta
eSports as An Emerging Research Context at CHI: Diverse Perspectives on Definitions
Guo Freeman
Donghee Yvette Wohn
CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game
Julian Frommel
Jan Gugenheimer
David Klein
Enrico Rukzio
Michael Weber
Learnability through Adaptive Discovery Tools in Voice User Interfaces
Anushay Furqan
Chelsea Myers
Jichen Zhu
BrightBeat: Effortlessly Influencing Breathing for Cultivating Calmness and Focus
Asma Ghandeharioun
Rosalind Picard
Combating Sedentary Behavior: An App Based on a Distributed Prospective Memory Approach
Tobias Grundgeiger
Jürgen Pichen
Jennifer Häfner
Birgit Wallmann-Sperlich
Diana Löffler
Stephan Huber
SmartRSVP: Facilitating Attentive Speed Reading on Small Screen Wearable Devices
Wei Guo
Jingtao Wang
Enhancing Zoom and Pan in Ultrasound Machines with a Multimodal Gaze-based Interface
Yasmin Halwani
Septimiu E. Salcudean
Victoria A. Lessoway
Sidney S. Fels
A Wearable System for Multisensory Stimulation Therapy for Children
Foad Hamidi
Manuel Merino
Isabel Gomez
Setefilla Lopez
Alberto Molina
Melanie Baljko
The Work of Cybersecurity Advocates
Julie M. Haney
Wayne G. Lutters
APRIM: An Account and PeRsonal Information Manager
Christian Hartlage
Delphine Reinhardt
Understanding the Lonesome Tennis Players: Insights for Future Wearables
Hayati Havlucu
Idil Bostan
Aykut Coskun
Öuzhan Özcan
Towards an Evaluation Framework: Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task
Axel Hoesl
Phuong Anh Vu
Christina Rosenmöller
Florian Lehmann
Andreas Butz
ShapeShop: Towards Understanding Deep Learning Representations via Interactive Experimentation
Fred Hohman
Nathan Hodas
Duen Horng Chau
Detecting Life Changes: Increasing Opportunities to Benefit from People-Nearby Applications
Joey Chiao-Yin Hsiao
Tawanna R. Dillahunt
Assessing User Engagement in Information Visualization
Ya-Hsin Hung
Paul Parsons
Modeling User Satisfaction from the Extraction of User Experience Elements in Online Product Reviews
Jincheul Jang
Mun Yong Yi
Understanding Diverse Interpretations of Animated GIFs
Jialun "Aaron" Jiang
Jed R. Brubaker
Casey Fiesler
Rethinking Hearing Aid Fitting by Learning From Behavioral Patterns
Benjamin Johansen
Michael Kai Petersen
Niels Henrik Pontoppidan
Per Sandholm
Jakob Eg Larsen
Curiosity or Certainty?: A Qualitative, Comparative Analysis of Couchsurfing and Airbnb User Behaviors
Jiwon Jung
Kun-Pyo Lee
Persona Generation from Aggregated Social Media Data
Soon-Gyo Jung
Jisun An
Haewoon Kwak
Moeed Ahmad
Lene Nielsen
Bernard J. Jansen
Undergraduate Students' Preferences for Friendsourcing on Facebook Vs. Group Messaging Applications
Negar Khojasteh
Susan R. Fussell
Hey, Wake Up: Come Along with the Artificial Learning Companion to the e-Learner's Outcomes High!
Hyun Young Kim
Bomyeong Kim
JeeHang Lee
Jinwoo Kim
"Are You Ready to Take-over?": An Exploratory Study on Visual Assistance to Enhance Driver Vigilance
Naeun Kim
Kwangmin Jeong
Minyoung Yang
Yejeon Oh
Jinwoo Kim
Noticeable or Distractive?: A Design Space for Gaze-Contingent User Interface Notifications
Michaela Klauck
Yusuke Sugano
Andreas Bulling
Exploring Rock Climbing in Mixed Reality Environments
Felix Kosmalla
André Zenner
Marco Speicher
Florian Daiber
Nico Herbig
Antonio Krüger
SynCro: Context-Aware User Interface System for Smartphone-Smartwatch Cross-Device Interaction
Yuki Kubo
Ryosuke Takada
Buntarou Shizuki
Shin Takahashi
Design In The Wild: Lessons From Researcher Participation In Design Of Emerging Technology
Leah Kulp
Aleksandra Sarcevic
Home Talky: SNS Service for Sustainable Communication for all the Family Members across Every Generation
Jiyeon Lee
Yeong Rae Joi
JinHwang Kim
JongSung Lee
Jun Dong Cho
User Attitudes Towards Browsing Data Collection
Linda Naeun Lee
Richard Chow
Al M. Rashid
LightingHair Slice: Situated Personal Wearable Fashion Interaction System
Bing Li
Dawei Zheng
Yujia Lu
Fangtian Ying
Cheng Yao
Comparing Thermal and Haptic Feedback Mechanisms for Game Controllers
Markus Löchtefeld
Tuomas Lappalainen
Jani Väyrynen
Ashley Colley
Jonna Häkkilä
Understanding Purchase Behaviors through Personality-driven Traces
Xiaotong Liu
Anbang Xu
Rama Akkiraju
Vibha Sinha
Exploring Qualitative Displays and Interfaces
Dan Lockton
Delanie Ricketts
Shruti Aditya Chowdhury
Chang Hee Lee
Aging, HCI, & Personal Perceptions of Time
Julia Loup
Özge Subasi
Geraldine Fitzpatrick
BVP Feature Signal Analysis for Intelligent User Interface
Simon Luo
Jianlong Zhou
Henry Been-Lirn Duh
Fang Chen
Talking About Talk: Coordination in Large Online Communities
Jim Maddock
Aaron Shaw
Darren Gergle
AwareKit: Exploring a Tangible Interaction Paradigm for Digital Calendars
Andrii Matviienko
Swamy Ananthanarayan
Wilko Heuten
Susanne Boll
DeskWave: Desktop Interactions using Low-cost Microwave Doppler Arrays
Jess McIntosh
Mike Fraser
Paul Worgan
Asier Marzo
"Like" it or not: How do Users Understand the Relationship between
Britta Meixner
Jennifer Marlow
Tangibles vs. Mouse in Educational Programming Games: Influences on Enjoyment and Self-Beliefs
Edward F. Melcer
Victoria Hollis
Katherine Isbister
The Use of Smart Glasses for Lecture Comprehension by Deaf and Hard of Hearing Students
Ashley Miller
Joan Malasig
Brenda Castro
Vicki L. Hanson
Hugo Nicolau
Alessandra Brandão
HapLand: A Scalable Robust Emotion Regulation Haptic System Testbed
Pardis Miri
Robert Flory
Andero Uusberg
Helen Uusberg
James J. Gross
Katherine Isbister
Augmenting Interpersonal Communication through Connected Lighting
Margaret E. Morris
Douglas M. Carmean
Artem Minyaylov
Luis Ceze
Exceptionally Social: Design of an Avatar-Mediated Interactive System for Promoting Social Skills in Children with Autism
Behnaz Nojavanasghari
Charles E. Hughes
Louis-Philippe Morency
Facilitating Context Switching Through Tangible Artifacts
Osazuwa Okundaye
Francis Quek
Shyam Prathish Sargunam
Mohamed Suhail
Ranjita Das
Streamer.Space: A Toolkit for Prototyping Context-Aware Mobile Video Streaming Apps
Rui Pan
Carman Neustaedter
"Get Off My Lawn!": Starting to Understand Territoriality in Location Based Mobile Games
Konstantinos Papangelis
Melvin Metzger
Yiyang Sheng
Hai-Ning Liang
Alan Chamberlain
Vassilis-Javed Khan
Inhibiting Freedom of Movement with Compression Feedback
Henning Pohl
Franziska Hoheisel
Michael Rohs
Code Collage: Tangible Programming On Paper With Circuit Stickers
Jie Qi
Asli Demir
Joseph A. Paradiso
A Gaze Gesture-Based User Authentication System to Counter Shoulder-Surfing Attacks
Vijay Rajanna
Seth Polsley
Paul Taele
Tracy Hammond
Interactive Urban Maps for People with Autism Spectrum Disorder
Amon Rapp
Federica Cena
Guido Boella
Alessio Antonini
Alessia Calafiore
Stefania Buccoliero
Maurizio Tirassa
Roberto Keller
Romina Castaldo
Stefania Brighenti
On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks
George E. Raptis
Christos A. Fidas
Nikolaos M. Avouris
Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room
Anke Verena Reinschluessel
Joern Teuber
Marc Herrlich
Jeffrey Bissel
Melanie van Eikeren
Johannes Ganser
Felicia Koeller
Fenja Kollasch
Thomas Mildner
Luca Raimondo
Lars Reisig
Marc Ruedel
Danny Thieme
Tobias Vahl
Gabriel Zachmann
Rainer Malaka
Recognition of Car Warnings: An Analysis of Various Alert Types
Edin Sabic
Scott Mishler
Jing Chen
Bin Hu
Towards Cognitive Enhancement of the Elderly: A UX Study of a Multitasking Motion Video Game
Kavous Salehzadeh Niksirat
Chaklam Silpasuwanchai
Xiangshi Ren
Zhenxin Wang
WRISTBAND.IO: Expanding Input and Output Spaces of a Smartwatch
Léa Saviot
Frederik Brudy
Steven Houben
Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm
Marie-Monique Schaper
Maria Santos
Laura Malinverni
Narcis Pares
Waggle -- Orientation-based Tablet Interaction
Johannes Schwank
Franca-Alexandra Rupprecht
Achim Ebert
SightLine: Building on the Web's Visualization Ecosystem
Jordan Sechler
Lane Harrison
Evan M. Peck
Do Differences in Password Policies Prevent Password Reuse?
Tobias Seitz
Manuel Hartmann
Jakob Pfab
Samuel Souque
VolGrab: Realizing 3D View Navigation by Aerial Hand Gestures
Shun Sekiguchi
Takashi Komuro
Anatomy Builder VR: Embodied VR Anatomy Learning Program to Promote Constructionist Learning
Jinsil Hwaryoung Seo
Brian Michael Smith
Margaret E. Cook
Erica R. Malone
Michelle Pine
Steven Leal
Zhikun Bai
Jinkyo Suh
Interaction Geography in a Museum
Ben Rydal Shapiro
Rogers P. Hall
Laugh Log: E-textile Bellyband Interface for Laugh Logging
Ayaka Shimasaki
Ryoko Ueoka
Toward Multimodal Cyberbullying Detection
Vivek K. Singh
Souvick Ghosh
Christin Jose
PlayBetter: A Phone-based Baby Play Support System for Childcare Bystander Parents
Seokwoo Song
Juho Kim
John Kim
Improving Representativeness in Participatory Design Processes with Elderly
Jonas Sorgalla
Peter Schabsky
Sabine Sachweh
Miriam Grates
Elisabeth Heite
Transitioning Between Audience and Performer: Co-Designing Interactive Music Performances with Children
Alina Striner
Brenna McNally
SenseBelt: A Belt-Worn Sensor to Support Cross-Device Interaction
Alexandros Stylianidis
Jo Vermeulen
Steven Houben
Lindsay MacDonald
Russell Beale
Attention, Comprehension, Execution: Effects of Different Designs of Biofeedback Display
Zhida Sun
Nan Cao
Xiaojuan Ma
A Technique for Touch Force Sensing using a Waterproof Device's Built-in Barometer
Ryosuke Takada
Wei Lin
Toshiyuki Ando
Buntarou Shizuki
Shin Takahashi
BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling
Yanke Tan
Sang Ho Yoon
Karthik Ramani
VersaPen: An Adaptable, Modular and Multimodal I/O Pen
Marc Teyssier
Gilles Bailly
Éric Lecolinet
SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures
Hsin-Ruey Tsai
Te-Yen Wu
Da-Yuan Huang
Min-Chieh Hsiu
Jui-Chun Hsiao
Yi-Ping Hung
Mike Y. Chen
Bing-Yu Chen
Serendipitous Language Learning in Mixed Reality
Christian David Vazquez
Afika Ayanda Nyati
Alexander Luh
Megan Fu
Takako Aikawa
Pattie Maes
WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors
David Verweij
Augusto Esteves
Vassilis-Javed Khan
Saskia Bakker
Exploring Conversational Search With Humans, Assistants, and Wizards
Alexandra Vtyurina
Denis Savenkov
Eugene Agichtein
Charles L. A. Clarke
Visualizing Self-Tracked Mobile Sensor and Self-Reflection Data to Help Sleep Clinicians Infer Patterns
Shaun Wallace
Hua Guo
David Sasson
Designing Two-player Competitive Games for the Rehabilitation of Upper-Limb Motor Function after Stroke
Pan Wang
Gerald Choon-Huat Koh
Christian Gilles Boucharenc
Ching-Chiuan Yen
A Community Rather Than A Union: Understanding Self-Organization Phenomenon on MTurk and How It Impacts Turkers and Requesters
Xinyi Wang
Haiyi Zhu
Yangyun Li
Yu Cui
Joseph Konstan
Crafting Colorful Objects: a DIY Method for Adding Surface Detail to 3D Prints
Jennifer Weiler
Stacey Kuznetsov
Opportunities to Address Information Poverty with Social Search
Earnest Wheeler
Tawanna R. Dillahunt
Soo Young Rieh
Everything's Cool: Extending Security Warnings with Thermal Feedback
Graham Wilson
Harry Maxwell
Mike Just
Money as a Social Currency to Manage Group Dynamics: Red Packet Gifting in Chinese Online Communities
Ziming Wu
Xiaojuan Ma
Toward Defining Driving Automation from a Human-Centered Perspective
Ji Hyun Yang
Jimin Han
Jung-Mi Park
Perceived Emotional Intelligence in Virtual Agents
Yang Yang
Xiaojuan Ma
Pascale Fung
infoTexture: Incremental Interfaces on Mesh Prototyping
Caowei Zhang
Guanyun Wang
Ye Tao
Xuan Li
Xin Liu
Chuqi Tang
Cheng Yao
Fangtian Ying
Indexing Cognitive Load using Blood Volume Pulse Features
Jianlong Zhou
Syed Z. Arshad
Simon Luo
Kun Yu
Shlomo Berkovsky
Fang Chen
Exploring the Effects of Strategy and Arousal of Cueing in Computer-Human Persuasion
Fengyuan Zhu
Ke Fang
Xiaojuan Ma
SESSION: Late-Breaking Works (Wednesday-Thursday)
LiveDliver & HepOrganizer: A Digital No to Hepatitis in Pakistan
Maryam Abdul Ghafoor
Aneesa Abbasi
Meher Fatima Zaidi
Furqan Arshad
Suleman Shahid
Examining the Quality of Crowdsourced Deliberation: Respect, Reciprocity and Lack of Common-Good Orientation
Tanja Aitamurto
Jorge Saldivar
Intuito: Opportunistic Tangible Programming by Demonstration for Physical Components
Rawan Alharbi
Nabil Alshurafa
Michael Horn
WillSense: Adherence Barriers for Passive Sensing Systems That Track Eating Behavior
Rawan Alharbi
Angela Pfammatter
Bonnie Spring
Nabil Alshurafa
Spontaneous Interactions with a Virtually Embodied Intelligent Assistant in Minecraft
Fraser Allison
Ewa Luger
Katja Hofmann
Cardboard Mobile Virtual Reality as an Approach for Pain Distraction in Clinical Settings: Comparison, Exploration and Evaluation with Oculus Rift
Ashfaq M. Amin
Xin Tong
Diane Gromala
Chris D. Shaw
MIT Community Challenge: Designing a Platform to Promote Kindness and Prosocial Behavior
Ishwarya Ananthabhotla
Alexandra Rieger
Dan Greenberg
Rosalind Picard
IN360: A 360-Degree-Video Platform to Change Students Preconceived Notions on Their Career
Fathima Assilmia
Yun Suen Pai
Keiko Okawa
Kai Kunze
Save the Kiwi: Encouraging Better Food Management through Behaviour Change and Persuasive Design Theories in a Mobile App
Arda Aydin
Anthony Micallef
Samantha Lovelace
Xudong Li
Victor Cheung
Audrey Girouard
Exploring Interactions with Smart Windows for Sunlight Control
Patrick Bader
Huy Viet Le
Julian Strotzer
Niels Henze
Inflashoe: A Shape Changing Shoe to Control Underfoot Pressure
Katerina Baousi
Nate Fear
Christos Mourouzis
Ben Stokes
Henry Wood
Paul Worgan
Anne Roudaut
BioIoT: Communicating Sensory Information of a Coffee Machine Using a Nature Metaphor
Carla Alexandra Souta Barreiros
Eduardo E. Veas
Viktoria Pammer
Emotional Beasts: Visually Expressing Emotions through Avatars in VR
Guillermo Bernal
Pattie Maes
My Bank Already Gets this Data: Exposure Minimisation and Company Relationships in Privacy Decision-Making
Reuben Binns
Jun Zhao
Max Van Kleek
Nigel Shadbolt
Ilaria Liccardi
Daniel Weitzner
Mobile Age: Open Data Mobile Apps to Support Independent Living
Christopher N. Bull
Will Simm
Bran Knowles
Oliver Bates
Nigel Davies
Anindita Banerjee
Lucas Introna
Niall Hayes
Graphical Authentication Resistance to Over-the-Shoulder-Attacks
Ashley A. Cain
Steffen Werner
Jeremiah D. Still
Escaping the Echo Chamber: Ideologically and Geographically Diverse Discussions about Politics
Julia Cambre
Scott R. Klemmer
Chinmay Kulkarni
popHistory: Animated Visualization of Personal Web Browsing History
Matthew Carrasco
Eunyee Koh
Sana Malik
Cooking Together at a Distance: Sustain Connectedness for Long Distance Families
Min Zhen Chai
Alessandro Soro
Paul Roe
Margot Brereton
A Probabilistic Approach to Group Decision Making
Sujoy Chatterjee
Malay Bhattacharyya
Apps with Benefits: Using Benefits and Burdens to Predict Mobile App Usage
Katherine M. Cheng
Veronica J. Lin
Kush Nijhawan
Ashley Westhem
Michael S. Bernstein
WatchOut: Facilitating Safe Driving Behaviors with Social Support
Hyojin Chin
Hengameh Zabihi
Sangkeun Park
Mun Yong Yi
Uichin Lee
TranSearch: A Multilingual Search User Interface Accommodating User Interaction and Preference
Peng Chu
Anita Komlodi
How Image-Based Social Media Websites Support Social Movements
Victor P. Cornet
Natalie K. Hall
Francesco Cafaro
Erin L. Brady
Factors that Help and Hinder a Daily Weighing and Reporting Behavior
Catalina Danis
Katherine Vogt
Justin D. Weisz
Yu Ma
Russell Olsen
Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are Blind
Ticianne G. R. Darin
Rossana M. C. Andrade
Lotfi B. Merabet
Jaime Hernán Sánchez
Baseline Measurements of Shoulder Surfing Analysis and Comparability for Smartphone Unlock Authentication
John T. Davin
Adam J. Aviv
Flynn Wolf
Ravi Kuber
Examining Instructor Use of Learning Analytics
Suzanne L. Dazo
Nicholas R. Stepanek
Aarjav Chauhan
Brian Dorn
Challenge in Digital Games: Towards Developing a Measurement Tool
Alena Denisova
Christian Guckelsberger
David Zendle
Human Perception of Swarm Robot Motion
Griffin Dietz
Jane L. E.
Peter Washington
Lawrence H. Kim
Sean Follmer
Exploring AAPI Identity Online: Political Ideology as a Factor Affecting Identity Work on Reddit
Bryan Dosono
Bryan Semaan
Jeff Hemsley
Discrete Time Specifications In Temporal Queries
Philipp Eichmann
Andrew Crotty
Alexander Galakatos
Emanuel Zgraggen
ABBAS: An Adaptive Bio-sensors Based Assistive System
Mai ElKomy
Yomna Abdelrahman
Markus Funk
Tilman Dingler
Albrecht Schmidt
Slim Abdennadher
FitAware: Channeling Group Dynamics Strategies with Smartwatches in a Physical Activity Intervention
Andrey Esakia
Samantha M. Harden
D. Scott McCrickard
Michael Horning
SHINE-L: Sensing Health and Family Behavior Routines for Latino Families
Lizbeth Escobedo
Raina Ahuja
Elmer Barrera
Connie Guan
Enrique Zavala
Robert El-Kareh
Jihoon Kim
Kyung E. Rhee
Wei Peng
Guolinag Xing
Chongguang Bi
Jina Huh
Self-Directed Learning in Teacher-Lead Minecraft Classrooms
Travis Faas
Chaolan Lin
Za'atari Refugee Cookbook: Relevance, Challenges and Design Considerations
Karen E. Fisher
Reem Talhouk
Katya Yefimova
Dalya Al-Shahrabi
Eiad Yafi
Sam Ewald
Rob Comber
TangiWoZ: A Tangible Interface for Wizard of Oz Studies
Juliano Franz
Derek Reilly
Exploring Mixed Reality in Specialized Surgical Environments
Danilo Gasques Rodrigues
Ankur Jain
Steven R. Rick
Liu Shangley
Preetham Suresh
Nadir Weibel
Puffy - an Inflatable Mobile Interactive Companion for Children with Neurodevelopmental Disorders
Mirko Gelsomini
Giulia Leonardi
Marzia Degiorgi
Franca Garzotto
Simone Penati
Jacopo Silvestri
Noëlie Ramuzat
Francesco Clasadonte
Models for Ownership: Implications for Long-term Relationships to Objects
Jane Gruning
Role of CMC in Emotional Support for Depressed Foreign Students in Japan
Ari Hautasaari
Naomi Yamashita
Takashi Kudo
"Grab-that-there": Live Direction for Motion-based Games for Health
Marc Herrlich
Jan David Smeddinck
Maria Soliman
Rainer Malaka
Connecting Family Members Across Time Through Shared Media
Yasamin Heshmat
Carman Neustaedter
Lillian Yang
Thecla Schiphorst
Stylus Knife for Paper-cutting: A System for Controlling a Knife
Takafumi Higashi
Hideaki Kanai
Training Virtual Reality and Augmented Reality Prototyping without Coding
Jeffrey C. F. Ho
Design Science Methodology Applied to a Chemical Surveillance Tool
Zhuanyi Huang
Kyungsik Han
Lauren Charles-Smith
Michael J. Henry
Evaluating Interaction-Triggered Emotions in People with Dementia
Stephan Huber
Jan Preßler
Nam Ly Tung
Jörn Hurtienne
How Interaction Designers use Tools to Capture, Manage, and Collaborate on Ideas
Nanna Inie
Peter Dalsgaard
Mining Visual Evolution in 21 Years of Web Design
Ali Jahanian
Phillip Isola
Donglai Wei
Do User Entrepreneurs Speak Different?: Applying Natural Language Processing to Crowdfunding Videos
Jermain Kaminski
Yibin Jiang
Frank Piller
Christian Hopp
Mobile Remote Presence Enhanced with Contactless Object Manipulation: An Exploratory Study
Victor Kaptelinin
Patrik Björnfot
Karin Danielsson
Mikael U. Wiberg
Influences of Users' Cognitive Strategies on Graphical Password Composition
Christina Katsini
Christos Fidas
Marios Belk
Nikolaos Avouris
George Samaras
Sensors Know Which Photos Are Memorable
Soyoung Kim
Kalenzi Asio Evelyn Patra
Auk Kim
Kun-Pyo Lee
Aviv Segev
Uichin Lee
It's More than Just Sharing Game Play Videos! Understanding User Motives in Mobile Game Social Media
Hayun Kim
Lebogang Wame Molefi
Auk Kim
Woontack Woo
Aviv Segev
Uichin Lee
Inferring Landmarks for Pedestrian Navigation from Mobile Eye-Tracking Data and Google Street View
Christian Lander
Frederik Wiehr
Nico Herbig
Antonio Krüger
Markus Löchtefeld
Interaction Methods and Use Cases for a Full-Touch Sensing Smartphone
Huy Viet Le
Sven Mayer
Patrick Bader
Frank Bastian
Niels Henze
Exploring Coordination Models for Ad Hoc Programming Teams
Sang Won Lee
Yan Chen
Noah Klugman
Sai R. Gouravajhala
Angela Chen
Walter S. Lasecki
ColorOdor
: Odor Broadens The Color Identification of The Blind
Shuai Li
Jing Chen
Mengda Li
Jie Lin
Guanyun Wang
Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution Displays
Lars Lischke
Jan Hoffmann
Robert Krüger
Patrick Bader
Paweł W. Wozniak
Albrecht Schmidt
A Comparison of Smooth Pursuit- and Dwell-based Selection at Multiple Levels of Spatial Accuracy
Dillon James Lohr
Oleg V. Komogortsev
Collecting and Managing Data in Public Health Research on Autism
Gabriela Marcu
Alexis D. China
Hannah Findley
Anna Waligora
Involving Older and Vulnerable Persons in the Design Process of an Enhanced Toilet System
Peter Mayer
Paul Panek
Move Closer: Towards Design Patterns To Support Initiating Social Encounters
Robb Mitchell
Laurens Boer
On the Automatic Assessment of Computational Thinking Skills: A Comparison with Human Experts
Jesús Moreno-León
Marcos Román-González
Casper Harteveld
Gregorio Robles
Automated Assistants to Identify and Prompt Action on Visual News Bias
Vishwajeet Narwal
Mohamed Hashim Salih
Jose Angel Lopez
Angel Ortega
John O'Donovan
Tobias Höllerer
Saiph Savage
Using Nature-based Soundscapes to Support Task Performance and Mood
Joseph W. Newbold
Jacob Luton
Anna L. Cox
Sandy J. J. Gould
Are You Ready for a Drive?: User Perspectives on Autonomous Vehicles
Andreea I. Niculescu
Alan Dix
Kheng Hui Yeo
Designing Visual Metaphors for an Educational Game for Parallel Programming
Santiago Ontañón
Jichen Zhu
Brian K. Smith
Bruce Char
Evan Freed
Anushay Furqan
Michael Howard
Anna Nguyen
Justin Patterson
Josep Valls-Vargas
City Explorer: Gamifying Public Transit Trips While Exploring the City
Carolyn Pang
Rui Pan
Stephanie Wong
Carman Neustaedter
Yuyao Wu
Analysis of the Effect of Competition on Player Immersion and Engagement in a Mobile Game
Juhong Park
Suin Kim
Alice Oh
Measuring Uncertainty in Games: Design and Preliminary Validation
Christopher Power
Alena Denisova
Themis Papaioannou
Paul Cairns
Blame the Scapegoat: How Creating an Easy Target Can Help Non-Designers Critique Designs
Bradley Reyes
Tamara Prstic
Ramon Flores
"Alexa is my new BFF": Social Roles, User Satisfaction, and Personification of the Amazon Echo
Amanda Purington
Jessie G. Taft
Shruti Sannon
Natalya N. Bazarova
Samuel Hardman Taylor
A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and Gyrosensor
Adrian Ramcharitar
Robert J. Teather
Towards Supporting Remote Cheering during Running Races with Drone Technology
Andrzej Romanowski
Sven Mayer
Lars Lischke
Krzysztof Grudzień
Tomasz Jaworski
Izabela Perenc
Przemysław Kucharski
Mohammad Obaid
Tomasz Kosizski
Paweł W. Wozniak
Alpha IVBO - Construction of a Scale to Measure the Illusion of Virtual Body Ownership
Daniel Roth
Jean-Luc Lugrin
Marc Erich Latoschik
Stephan Huber
Virtual Reality Meets Smartwatch: Intuitive, Natural, and Multi-Modal Interaction
Franca Alexandra Rupprecht
Achim Ebert
Andreas Schneider
Bernd Hamann
Craft-based Exploration of Sense of Self
Corina Sas
Karen Wisbach
Alina Coman
Communication Needs of Elderly at Risk of Falls and their Remote Family
Corina Sas
Kieran Brahney
Carl Oechsner
Amish Trivedi
Mauricio Nomesque
Zaffar Mughal
Keith W. Cheverst
Sarah Clinch
Nigel Davies
Digital Literacy in Architecture: How Space is Organized by Computation
Selena Savic
Vera Bühlmann
VR Collide! Comparing Collision-Avoidance Methods Between Co-located Virtual Reality Users
Anthony Scavarelli
Robert J. Teather
Learning the Language: The Importance of Studying Written Directions in Designing Navigational Technologies for the Blind
Morgan Klaus Scheuerman
William Easley
Ali Abdolrahmani
Amy Hurst
Stacy Branham
Show Me Your App Usage and I Will Tell Who Your Close Friends Are: Predicting User's Context from Simple Cellphone Activity
Alain Shema
Daniel E. Acuna
Deformable Paint Palette: Actuated Force Controls for Digital Painting
Cameron Steer
Jennifer Pearson
Simon Robinson
Matt Jones
Critical Thinking in Collaboration: Talk Less, Perceive More
Na Sun
Chien Wen (Tina) Yuan
Mary Beth Rosson
Yu Wu
Jack M. Carroll
Exploring the Design Space of Automatically Synthesized Hints for Introductory Programming Assignments
Ryo Suzuki
Gustavo Soares
Elena Glassman
Andrew Head
Loris D'Antoni
Björn Hartmann
Facial Thermography for Attention Tracking on Smart Eyewear: An Initial Study
Benjamin Tag
Ryan Mannschreck
Kazunori Sugiura
George Chernyshov
Naohisa Ohta
Kai Kunze
Was I There?: Impact of Platform and Headphones on 360 Video Immersion
Audrey Tse
Charlene Jennett
Joanne Moore
Zillah Watson
Jacob Rigby
Anna L. Cox
The Influence of Fictitious Community Trend on Individual Physical Activity
Yuan-Chi Tseng
Yu-Chen Chiu
Evaluating VR Driving Simulation from a Player Experience Perspective
Marcel Walch
Julian Frommel
Katja Rogers
Felix Schüssel
Philipp Hock
David Dobbelstein
Michael Weber
Exploring the Use of Gesture in Collaborative Tasks
Isaac Wang
Pradyumna Narayana
Dhruva Patil
Gururaj Mulay
Rahul Bangar
Bruce Draper
Ross Beveridge
Jaime Ruiz
Experimentation for Developing Evidence-Based UI Standards of Mobile Survey Questionnaires
Lin Wang
Christopher Antoun
Russell Sanders
Elizabeth Nichols
Erica L. Olmsted-Hawala
Brian Falcone
Ivonne Figueroa
Jonathan Katz
SynKin: A Game for Intentionally Synchronizing Biosignals
Valtteri Wikström
Tommi Makkonen
Katri Saarikivi
Connecting Instructors and Learning Scientists via Collaborative Dynamic Experimentation
Joseph Jay Williams
Anna N. Rafferty
Andrew Ang
Dustin Tingley
Walter S. Lasecki
Juho Kim
Face to Face Matters: Communication Modality, Perceived Social Support, and Psychological Wellbeing
Donghee Yvette Wohn
Wei Peng
Doug Zytko
Communicating Through A Telepresence Robot: A Study of Long Distance Relationships
Lillian Yang
Carman Neustaedter
Thecla Schiphorst
Understanding Danmaku's Potential in Online Video Learning
Yaxing Yao
Jennifer Bort
Yun Huang
TiTAN: Exploring Midair Text Entry using Freehand Input
Hui-Shyong Yeo
Xiao-Shen Phang
Taejin Ha
Woontack Woo
Aaron Quigley
Evaluating the Actual and Perceived Exertion Provided by Virtual Reality Games
Soojeong Yoo
Christopher Ackad
Tristan Heywood
Judy Kay